Who in their right mind would vote "No" on this?
Tired, overworked and emotional games designers who need a long overdue break! haha j/k
In regards to a Lazarus boat map - I wholeheartedly agree. It would be awesome. Wes seemed to infer on Twitter that although they would love to do this, it would be difficult due to the vastly different environment of the ship in contrast to the Camp setting. A lot will depend on how well the game does.
I imagine a Manhattan level would be a lot easier to implement. A series of alleyways, a dock, and some buildings. The environmental kills could be lifted from the existing game... i.e. the mechanics of counselors bolting doors and exiting windows can be transferred from a cabin to an abandoned NY dwelling. Counselors can find pick ups in stores that have been closed for the night. The lake swimming mechanics can be transferred into an area of the Atlantic ocean/Hudson River on the map instead of Lake Crystal. The gun mechanics are already in...it's NYC in the 80's - a gun could be lying around anywhere. Then as far as kills go - Jason can put someone's head into a street bonfire instead of a fireplace etc etc. The survivors could repair a Police car and escape in that, instead of a car at camp (maybe Jason kills a police officer who arrives on scene to help the counselors/"survivors" in the beginning cut scene). It's the same game, the same mechanics - you're just in a Manhattan map instead of camp.
Obviously new things could be added, tweaked, changed etc etc - but you know what I mean? Just brainstorming!
Not to say I wouldn't want to see a Lazarus boat map, it truly would be awesome. But the more I've thought about it - I totally get why Wes say it would be difficult. It took the characters in Part VIII long enough (more than 18 mins) to get into Time Square, meeting only one Police Officer and two street punks in that time, there was nobody else around - so I'm not at all worried about the "Manhattan" map not having any NPCs etc.