Let’s talk about leveling/unlocks found within the beta. Earning XP, leveling up, spending points and unlocking new content will be in the beta. However, here’s the VERY IMPORTANT part; Leveling/Unlocks in the beta is not indicative of the final game. Let me explain.
First off, we sped this system up so you can earn XP thus unlocking goodies faster in the beta. This is so we can properly test this system. Think about it...Most games take a very long time to unlock content/level up. Sure, at the beginning you level up fast, but then that loop get’s bigger and bigger; aka grinding. The beta is not going to be weeks upon weeks, therefore we are speeding up the rate at which you, the player, will get XP/unlocks.
We need to see that when you do an action in game, like putting a vehicle part on for example, you need to gain XP from that action. We then need to see that XP you just earned appear after the match and ultimately allow you to unlock new content. Granted the beta will be limited in the amount of content you can actually unlock. We don’t want you to unlock everything the game will provide during the beta. We just need to test the system to assure it works.
The beta will allow you to level up to 30. Again, this will happen faster than the final game. Also, the order in which you unlock content will change too. But we wanted to get you guys some cool stuff to test out and play with during the beta. The final game will have content unlocks in a different order. We will also be testing what actions you do in game, and how much XP that provides. For example; Picking up a weapon might only provide 5 XP, while putting on a vehicle part might grant 10 XP. Again, this system will change for the final game. But seeing the frequency in which you successfully complete these actions will help us fine-tune this system. We’re also looking for ways that players can “game” this system to their benefit. For example, you can’t pick up a weapon, get 5XP, drop it, and then pick it up again to farm XP. That’s bad, so you can’t do that. But there probably other ways that we haven’t thought of, that players will figure out. Speeding this system up allows us to identify these “short cuts” to leveling up, thus making the final game more balanced and fair to all players.
Finally, please know that not all playable Counselors and Jason models will be included in the beta, or the unlock tree. We need to save some surprises for the final game.