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Found 1 result

  1. A post by @LawDog had me thinking of a new mode: Possession One player starts as Jason No one can see who picked which counselor at the beginning of the match, or the Jason player is assigned only when the match begins The Jason player has to kill or possess counselors The body of the counselor possessed by Jason deteriorates as the match goes on, causing the need to possess a new counselor or be easily identifiable/grow weaker XP bonuses for sabotage Escape or maybe the Jason player can only be stopped with that stupid Voorhees dagger Anyway, just an idea. Thoughts? Ideas? I'm pretty sure this isn't an original idea but I wouldn't want to see possession inside of the regular game mode.