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  1. This idea is for a counselor with ever changing stats. They could let you customize the look or just add a character that this works on but that's not the important thing here. Just like in real life you actually have to use a skill to keep it sharp. It would work by recalculating stats as you play that character (not during a round). So, if you play as a fixer and repair lots of stuff the skills related to that would increase over time. Same would go for fighting Jason(strength), running(stamina), surviving or saving people (luck), etc. But, skills would also decrease if not used. So, it would be a battle of finding and maintaining a play style appropriate to how you want to play. You could probably even max all stats but you would have to be a very versatile player. In order to be the best you can it would require being a team player because you would never be able to achieve Max stats without it. It would recalculate stats at end of game based on your performance in that game and an unspecified number of previous games. So if you start slacking in an area the related stats will start taking hits. Could be a way to increase cooperation and give you another goal to strive for.