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Showing results for tags 'jason grab'.
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Hi, i always having the problem as counselor that if Jason gabs me I have no chance to break free from him! When I'm watching other counselors (after I'm death) they are very often able to break free. Does someone have a tip for me? - As soon as Jason gabs me I'm pressing the "break free" button on the controller (with fast repetitions) - I'm using the "escape artist" perk - I'm playing with different counselors. Thank, Marc
Hey, so I have an idea for pockets knives, I think you should be able to use pocket knives like they are now, but also have another way to use them during a grab, it would be extreme risk for high reward. When Jason grabs you and you have a pocket knife, you could hold down the button for using the knife to start one of those QTE circles, this QTE would be based off of strength and composer, rather than intelligence and repair. If you succeed in the QTE without failing more than ounce, you stab Jason in the eye or something, stunning him for a much longer time and maybe weakening his sense ability for 15 sec or so. But if you fail, you lose the pocket knife and lose the ability to mash to break Jasons grip, this also greatly increases Jasons timer on his grip before you break out automatically, so Jason can walk around with you as long as he needs. Also during the QTE circle Jason could not walk with the counselor or execute them because a struggle animation would start. What do you guys think?
Make it so that your composure stat makes it so that the first time and/or second time you are grabbed, the time before jason can use a weapon/hand on kill takes half the time your composure stat is. Example: Jenny's composure is 10, so Jason cannot select a grab kill for 5 seconds. Chads is 1, so Jason cannot select a grab kill for 0.5 seconds. This will most likely not be added to the game but it was just a creative idea I had Edit: The jason player will still be able to use enviornmental kills, just not the grab kills.