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Showing results for tags 'game mode'.
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A post by @LawDog had me thinking of a new mode: Possession One player starts as Jason No one can see who picked which counselor at the beginning of the match, or the Jason player is assigned only when the match begins The Jason player has to kill or possess counselors The body of the counselor possessed by Jason deteriorates as the match goes on, causing the need to possess a new counselor or be easily identifiable/grow weaker XP bonuses for sabotage Escape or maybe the Jason player can only be stopped with that stupid Voorhees dagger Anyway, just an idea. Thoughts? Ideas? I'm pretty sure this isn't an original idea but I wouldn't want to see possession inside of the regular game mode.
It would be nice if we had a couple special game modes. like for example: The map will be a boat, where counselors will try to hide as long as possible from Jason, But Jason has no abilities, so he can only walk/run around or inside the boat and kill people, just like in Friday the 13th: Jason Takes Manhattan. Let me know what you think of this concept!
Drewgohan posted a topic in Friday the 13th: The Game General DiscussionCorrect me if I'm wrong and ill-informed It seems from the gameplay I've seen that Jason will always be chosen randomly? I'm curious to know if that's not really the case if you so choose it not to be. Can you pick to always be the killer (Jason) when you play the game? It'd be kinda disappointing if its always random. I mean it in the way where someone says "let me be jason, Please let me be Jason" And Vice versa for people who really dont wannaa be Jason that Game. Its that frustrating moment that concerns me at this point. It kinda what drove me from evolve. I want to pre-order this game asap but I feel like those frustrating moments will eventually get annoying.