Jump to content

Search the Community

Showing results for tags 'friday the 13th: the game'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Forum Information
    • Friday the 13th: The Game News
    • Rules & Regulations
    • Introduce Yourself!
  • Friday the 13th: The Game
    • About Friday the 13th: The Game
    • Friday the 13th: The Game -- Patch Notes
    • Friday the 13th: The Game General Discussion
    • Friday the 13th: The Game -- Suggestions/Feedback
    • Friday The 13th: The Game Bug Reporting
  • Community Events
    • Official Contests/In-Game Challenges
    • Player-Run Challenges
  • General
    • Off Topic
    • All Things Horror
    • Other Games Discussion

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start





Website URL







Found 18 results

  1. This is an idea I've just thought about and I'm unsure if there's a topic discussing it so here goes. For adventurous types who want to kill Jason but aren't great at combat, there should be an alternative to dealing enough damage to remove his mask. Perhaps using a shotgun or even the flare gun to shoot and ignite a gas can for a high-damage dealing explosion? It should be nearly enough to remove Jason's mask, but can insta-kill counselors if they're too close to the blast radius. Damage will also fall off the further the distance to the explosion, so if Jason can move from the epicenter in time, his damage received will be reduced. Keep in mind this will eliminate that particular gas can, limiting escape options. What do you all think about this idea? Should it also be possible to shoot the gas tank and a repaired car for the same effect? Or would the limiting of escape options make the game far too unbalanced? I look forward to everyone's thoughts and suggestions!
  2. Hello, everyone. I love playing Private Match on F13 and the new feature where you can un-ready up during the countdown is now being abused. There is always that one person who clicks un-ready during the countdown to just "troll" or be funny. It takes more time to play one game now. Btw, I have already reported this feature, but I want to know what you guys think? I think the feature should be taken out of the game.
  3. Hello, everyone. I love playing Private Match on F13 and the new feature where you can un-ready up during the countdown is now being abused. There is always that one person who clicks un-ready during the countdown to just "troll" or be funny. It takes more time to play one game now. Btw, I have already reported this feature, but I want to know what you guys think? I think the feature should be taken out of the game.
  4. Hello everyone and Friday the 13th game creators! As an avid and proud player of your game and happy to be a part of this community, I had thought of an idea that I feel like could be really cool for the creators to do! This idea spawns from Freddy Vs Jason. Although F13 didn't get the rights to the title to make it a DLC, hopefully this idea could maybe get into the right hands so that the rights can be handed over? Sadly, probably not as I am only one voice and do not know how detailed the legal system can be.. But who knows, maybe so? Anyway, what this FvJ idea is, is this: Imagine you would allow a fellow player to die, whether its maybe through a sacrifice, simply being killed, being hit with sleep, etc. etc., whether it'd be simple or convoluted. Once this player is killed, sacrificed off or even asleep, the player is then transported to Hell as a tormented soul or demon who must track down and persuade Freddy to rise onto the real world. If done successfully, the player would then be consumed by Freddy and eventually possess and control the now knife glove wielding, walking nightmare. Once you play as Freddy, your job is similar to Tommy's, where you are called to take down Jason. It's basically, I feel, a more in depth and similar style to the way of calling in Tommy. What do you think? Any kind of feedback is greatly appreciated!
  5. JasonCooper

    Amazing Troling

    A friend sent me this video of someone else. But this guy is awesome playing a counselor and troling the jason! I really have absorved a lot of tactics after seeing this guy playing and maybe helping you too. Https://youtu.be/hluuTqSufG8 Channel Name: ZorcKe Tittle: ZorcKe's Counselor Highlights - Friday the 13th: The Game (XB1)
  6. This is my list of things that need to be added to the game and some that could be added to game for fun. First of all, before I get to my list, I want to get to something that I think needs to be changed greatly... and that is taking Rob Dier out of the intro scenes for all 3 of the existing maps. Rob was a hero style character in The Final Chapter and not just a one note victim, I'll get to what I think should be done with his character model later, but right now I want to suggest who should replace him in the intros. In the Camp Crystal Lake and Packanack Lodge intros, I think the victim should be Crazy Ralph and instead of just walking in and getting wacked by Jason, he should get a different line to say before being attacked on each of those maps. They could use sound samples from the actual first two movies, in Crystal Lake he could walk in and say, "I'm a messenger of God. You're doomed if you stay here!". And in Packanack he could come in and say, "I told the others, they didn't believe me. You're all doomed. You're all doomed." For Higgin's Haven they could use Abel from part III, and he could come in holding the eyeball and say, "I found this, there were other parts of the body", after which each of the doomsayers would be axed by Jason and the intro would continue the same with all the counselors running off. Now, my suggestion on what to do with Rob is a bit more complicated, I think on the original three maps and the possible part 4 map... Rob Dier should replace Tommy Jarvis as the hunter in those maps. And Tommy Jarvis should only be usable as the hunter on the maps after part 4. This would make sense in the context of the films, as Tommy was only a 12 year old boy in 1984, not to mention he was only 6 in 1979. Also, when Rob is summoned he should come equipped with a pocketknife, 2 health sprays, and a shotgun with 3 rounds. And when Tommy is summoned he should come equipped with 3 pocketknives, 2 health sprays, and a shotgun with 5 rounds. Afterall, these 2 characters should be unique to the counselors and should come with more items to help them save the remaining counselors and keep Jason at bay. Tommy coming with 3 pocketknives would represent him surviving 3 films. I also believe friendly fire should be turned off completely in the game, since in none of the movies did the counselors or other characters in the series ever attack one another, this would force those morons out there who team kill to either play the game properly or don't play at all. The counselors and hunters should only be able to attack Jason, just like Jason can only attack them. Now onto my list for updates and DLC: #1: Pamela Voorhees (single player mission only) (Map: Camp Crystal Lake, 1979) Single player is the only way I think Pamela should be presented in the game, and since the developers already have her location in the game, it would make giving her a mission in the more stealth based single player an ideal place for her. #2: Part 2 Jason (single player mission and multiplayer) (Map: Packanack Lodge, 1984) Since this Jason is already available in multiplayer and his location is already in the game, all the developers will have to do is give him his own stealth mission in single player on that map, simple. #3: Part 3 Jason (single player mission and multiplayer) (Map: Higgin's Haven, 1984) Just like Part 2 Jason, everything is already in the game to be able to give this powerhouse Jason his own mission in single player, again simple #4: Part 4 Jason (single player mission and multiplayer) (Map: Camp Crystal Lake, 1984) Adding this super popular Jason to the game as DLC is a no brainer, and adding the Final Chapter based map would make those who purchased him not only able to use that Jason in multiplayer, but also unlock a mission for him on single player. #5: Part 5 Jason (multiplayer only) and Roy Burns (single player mission only) (Map: Pinehurst Halfway House, 1989) Part 5 Jason would be the Jason that Tommy sees and dreams about throughout A New Beginning, this would give us a playable Jason from this film on the film's actual map for multiplayer. Meanwhile, just like Pamela, single player is the only way I think Roy should be presented in the game, and if the developers add the film's location in the game, it would make giving him a mission in the more stealth based single player an ideal place for him. #6: Part 6 Jason (single player mission and multiplayer) (Map: Camp Forest Green, 1990) Much like part 2 and 3, this Jason is already in the game, the developers just need to make his map available to us (which considering there is a loading screen showing this area, I don't think this is far off from actually being added). All that would be needed then would be to add a single player mission for him. #7: Part 7 Jason (single player mission and multiplayer) (Map: Shepard Retreat, 2001) Again like part 2, 3, and 6, this Jason is already in the game, the developers just need to make his map available to us and then add a single player mission for him. #8: Part 8 Jason (single player missions and multiplayer) (Map: S. S. Lazarus, 2002) and (Map: Manhattan, 2002) Again, this Jason is already in the game, the developers just need to make his maps available to us and then add a single player missions for him. It scares me how claustrophobic a map for the S. S. Lazarus would be in the game, and that's the very reason I'd love to see it added. #9: Part 9 Jason (single player mission and multiplayer) (Map: Crystal Lake, 2003) Again, this Jason is already in the game, the developers just need to make his map available to us and then add a single player mission for him. This Jason's mission in single player could be really cool if they made him able to kill the first counselor and then possess their body and kill the rest jumping from body to body, until the final 2 were left then he could revert to Jason again to finish them #10: Jason X Classic (single player mission and multiplayer) (Map: Camp Crystal Lake Research Facility, 2010) This Jason I believe is one of the last of the essential Jason's we need in the game for the cannon films, this location would be an easy map to design and would be a claustrophobic setting similar to the S. S. Lazarus, which would be scary fun. #11: Jason X Uber (single player mission and multiplayer) (Map: The Grendal, 2455) This Jason is the last of the essential Jason's we need in the game for the cannon films, this location would be another claustrophobic setting similar to the S. S. Lazarus, which again would be scary fun. I'll do a separate post for the more fun additions I have in mind
  7. I wonder will Pamela Voorhees (Besty Palmer) ever be playable in this game, tbh (To Be Honest) she was the first killer in the series.
  8. So, I don't own a Playstation 4 yet, so the only way I can play on the game is at my cousin's house. He's a well known member on here wildthing73 and I was at his house yesterday to play the game. At first I was just connecting to Quick Play matches, which I had no issues connecting to on the newest version of the game... and for the first few games on there I had fun playing with some fairly legit players. But then some of them left and a few more players joined, it turned out they were team killers, so after a couple of games suffering with playing with them... I dropped out and tried to connect with a different group in Quick Play. I found a group of very young kids playing the game and after playing two games with them (one as a counselor and one as Jason), my cousin decided to try and get a private match going. This was where the real fun of the night began, as he connected with a player who is a friend on both of our accounts CowardlyBadger and then he in turn invited a few of his friends and pretty soon we had an almost full group and were playing a few games. During this time I leveled up to 13 and equipped part 2 Jason because I wanted to play with him, and that's when the group asked if we wanted to try a legit Jason kill, everyone agreed and in the first attempt I was Jason. I'm not as good playing this game as my cousin, but I was aware of what the rest were planning with killing me, my cousin warned me not to try grabbing anyone unless they are solo away from the others. I didn't listen the first 2 encounters and tried grabbing and the rest of the group let me have it. So I finally just started swinging my pick axe and killed one of them, but soon after they knocked my mask off. But I was still sure I had a strategy to not allow them to kill me, I ending killing a member of the group that I was able to grab before the rest could save him. Then not long after I killed a third member, I came upon the rest of the group and went to try slash them all. I'm still not very good at following my character with the camera, so I was completely unaware that the girl with the sweater and Tommy were there and didn't even see the girl use the sweater. So, I was hit and fell to my knees and Tommy killed me. Even though I died, it was a thrill playing it and I wasn't even upset and congratulated the group on a job well done. Then we played a few more times trying to kill Jason and me and my cousin were pretty much alternating playing on my account with the group. My cousin changed Jason to part 6, because that is his favorite and we agreed if it was a counselor I'd be playing, if it was Jason he'd play. The group then decided to go for another legit Jason kill attempt, but this time it was my cousin playing as part 6. I'm still amazed at how good he is at this game now, the group gave him some good shots, but they were never able to get his mask off. He ended up thwarting their attempts to kill him and killed all 6 of them. The 2 kills that impressed me most watching him was his first kill, in which he used his sense then shifted into and back member of the group and grabbed him and killed him before the rest of the group even knew he was there. The victim yelled, "Oh man, you and your damned stalk"... but he didn't have stalk activated yet. Then later in the game he did enable stalk after using sense to figure out that everybody was in the main Higgin's Haven house, the back door by where the car was was already broken down, and he walked into the house then enabled stalk and waited in the kitchen watching through the doorway with the fireplace visible. Soon a member of the group went over to the fireplace to pick up a poker to defend himself with, and that's when my cousin shifted right into him and did the fireplace kill on him before anyone even knew he was there. It was awe inspiring and I can't wait to be able to play the game more to get as good as he is as Jason!
  9. I think it would be cool if you guys added an option while customizing your Jason to choose from between 2 to 3 weapons as their choice for that particular Jason (it would also make the Jason's constantly fresh, so that if you were getting bored with using a certain Jason with x weapon you'd have the option to switch it). Since this was in the game pre beta, I'm sure it would be possible to reinstate it into the current build. part 2 = 3 weapons: Pick Axe (default), Spear (part 2 design), and Pitchfork (4 Tine) part 3 = 3 weapons: Axe (default), Machete (dark blood stained), and Pitchfork (6 Tine) part 6 = 3 weapons: Spear (default), Survival Knife, and Machete (grey blood stained) part 7 = 3 weapons: Machete (default), Sythe (like the one he kills Maddy with, would work exactly like the Pick Axe), and Axe (similar to part 3's default) part 8 = 3 weapons: FireAxe (default), Guitar, and Machete (shiny silver looking blade) part 9 = 3 weapons: Axe (default), Metal Sign Post (would work like the spear), and Machete (slightly aged shiny silver looking blade) Savini Jason = 2 weapons: Devil's Pitchfork (default) and Demonic Sythe (would work exactly like the Pick Axe) Also, if you didn't want to make all the weapons mentioned available from the start, you could always make certain ones unlock at a certain level. What does everyone think of this idea?
  10. So, yesterday I tried to get a group of friends together in a Private Match to legitimately try and kill Jason. So, I invited a few of my friends to the match (one of whom was all into enjoying the great find of the roof glitch, more on that later), then a couple of them proceeded to send invites out to some of their friends. We finally got a full house with 8 of us and I notified everyone what our goal was. Everyone was on board, we had like 6 guys and 2 girls playing, and I said I'd go ahead and make myself Jason to start. I played as part 3 Jason since he's one of the easiest to knock his mask off and I don't play with him much anymore (I prefer playing as part 6 and part 9). The team did really well, calling Tommy right away and a person was able to get the sweater fairly early. Then they smartly all got together to team up on me to get the mask off which they successfully did, but not before I killed 3 of them. Tommy showed up and they all went into Higgin's Haven, but this was were they made a mistake as the person with the sweater used it on me and unfortunately nobody hit me while I was stunned by it. So, I finished killing all of them since we couldn't complete the goal. Next game I made Jason random with the same team, I played as AJ and immediately went and got the sweater (which I had to swim to the island to get), I found my fellow teammates and checked to see if any of them had called Tommy... they said no, they hadn't found the radio cabin yet. So, we all continued to try and find it, while Jason (part 8) continued to try and find us. He killed all of us except me and another friend playing as Chad, yet we couldn't find the damn radio cabin at all. We made our way down to the last few cabins and I was killed, and then while spectating I saw my friend come up to the last cabin which had the radio in it. He was then killed by Jason there, and I was in awe that we could have been that unlucky in that game. So, after this the 2 girls had to leave the game, and some of the other players invited some other people to join us. Again I let them know what the goal we were attempting was and they were all supposedly on board. We again had a random Jason and I was playing as AJ. After looting a couple of cabins, my one friend (that was screwing around with the roof glitch earlier in the day) told me he had the sweater and I checked my map and saw Tommy had already been called... so I gave him my baseball bat and I took his axe to save for Tommy. So, we began getting together with the rest of the players to work on knocking Jason's mask off more (as one of us was already killed), I checked the map again and another player had been killed and Tommy was spawned. We kept creeping to where the rest of the players were, then the player who spawned as Tommy came up... and I just told my friend with the sweater that now we got a great chance to get this done. No sooner had I said that, the guy playing as Tommy took his shotgun and shot my friend wearing the sweater and killed him. I was like, what the hell!! We had this and this selfish prick had to screw it all up. After the game was over this douche claimed that someone snitched on him and he was paying them back, I was like are you completely nuts, we were all on the same page trying to kill Jason and you have to get paranoid cause Jason found you fairly easy and blame it on someone else. Especially considering that the person he shot was off getting the sweater and was right with me the whole the rest of the match, till this dipshit shot him. So, I went ahead an kicked that asshole from the game, and we went into the next few games with someone else being invited to join us to replace him. Next couple of games didn't go very well as we failed to get to the sweater or failed to get to call Tommy. One game we had part 2 Jason in (which I think is glitched sometimes to have issues spawning Tommy with that Jason in), we called Tommy and I went to get the sweater and the guy playing Jason thought it would be funny to use everyone of his traps around the front of the shack. I didn't have a pocket knife so I tried to go ahead and get in through the left side and got snapped twice and killed. Then I spectated and watched one of the male characters get killed and was waiting for either him or me to respawn as Tommy, but it never happened and the player playing as the last female character attempted to get to get to the shack like I had earlier and was again snapped twice and killed. Tommy never did spawn, which I had happen to me in 3 games a few days before this when part 2 Jason was selected. So, I asked everyone to refrain from using that Jason from then on (not to mention the fact that the guy playing as Jason had screwed us all over with that trap bullshit, which no real Jason playing a real game would do, it was a douche thing to do considering he knew what we were attempting), so he left the game. We were down to just 6 of us in the game now and someone decided it would be a good idea to invite the guy back that had shot the sweater wearer with Tommy earlier, I decided to go ahead and let him in, maybe he had cooled off and we could legitimately try to do this again. I ended up randomly being Jason this time (part 9), and wished everyone luck in trying to kill me. I killed one person and I don't think any of the other players were able to call for Tommy or get the sweater yet. However in this game my friend (who was infatuated with the roof glitch earlier in the day), decided to take 3 other players (one of those was the asshole that did did the Tommy shotgun kill earlier) to the main house at Packanack and show them this stupid glitch, and after I killed the first person outside that house... I saw them all on the roof. I threw a few knives at each of them, hoping they would just return to the game, but no... they decided to waste all of our time by staying up on that stupid roof the whole rest of the game. During the last minute in the match I went upstairs were they could hear me and told them that I was giving them fair warning that if they continued this idiotic shit that I'd kick them from the match. The douche that did the Tommy shotgun kill, got really belligerent and apparently the other 2 that went up with him were friends of his, so they joined in with him. So, I kicked all 3 of them and warned my friend that really started it all that I'd kick him too if he didn't stop screwing around with that glitch crap. He stayed and we played a couple of more games, but couldn't end up killing Jason. Then as another person was trying to join our team, I got the blue screen Suggested Actions error screen, so I just gave it up and quit playing. So, it really takes a committed bunch of serious players to come together to really pull this Jason kill off legitimately, all it takes is one oddball to really screw this plan up (either on the counselor or Jason side of things).
  11. Does anyone else have an issue starting a private match? Every time I go to private match, I invite my friends to join me, and then they get kicked from the game... then if they try to join the game again the game crashes and goes to the blue screen (suggested actions, etc.). I wasn't having any of these issues before the last update, and I can get one of my friends to start a private match and then send me an invite and I can get on fine... don't know why they can and I'm having this issue. It's not because I have Savini Jason, is it? Cause I don't even have him as my default Jason in the game... can anyone help?
  12. We finally got a release date! & what are the thoughts on the improvements or things you guys don't like with the trailer?
  13. What do you guys think the biggest problems with the game will be on release or around release? Just out of curiousity. These forums keep me busy enough to wait for the game????
  14. I know there's already a thread on the release date. But, I figured since the last post was in March & that thread seemed like it was dead I'd start another. Do you guys think now that we're getting towards the end of April they'll make the release date timeline of early 2017 or will there be a delay? Just wondering what you guys think.
  15. With the Backerkit page shutting down today- our part is complete. We successfully backed a Friday the 13th video game. Through word of mouth, social media, YouTube, cold hard cash and more- the Friday the 13th fan community (with help from others) helped make the first Friday the 13th game since 1989 (28 years) a reality. Obviously there is no release date yet but with the Backerkit page shutting down, no more pre-orders will be considered donations. No more "feeding the machete". I know everyone will still be involved as much as we can be but I thought we should take a moment to throw around some digital high-fives.
  16. I was browsing through the game lists on Steam when i suddenly saw Friday the 13th: The Game but behind it, it said as "release" date "March 2017" ??? Is this Possibly accurate?
  17. I was wondering. Would it not be nice with some RPG moments in Friday The 13th: The Game? Experience points that unlocks new skills, weapons and other fun stuff. It would be super if both Jason and the counselors would gain some new abilities the further you play the game. (If this type of topic already excists, please delete this topic.)
  18. Hey guys! Check out our new Friday The 13th Facebook fan page! https://www.facebook.com/FridayThe13thFans - Danny