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Found 4 results

  1. So, it's always kind of struck me as weird that we go through all the trouble to find the fuse, dodge/eat a trap, repair a phone fuse, and crawl into a cabin to call the cops to report a masked maniac systematically slaughtering us . . . -- only to have the cops stop OUTSIDE the gates, and force us to run toward them in order to save ourselves. In the real world, the cops would cautiously enter, guns drawn. If this were incorporated into game play (as bots -- or maybe even controlled by dead/escaped players), would it help or hurt the game? This is not intended to be another "nerf Jason" tactic. I figure if it's done right, it will just add a new dynamic to gameplay. Thoughts?
  2. It used to be fun to play Jason but now it's no fun so many people play counselors so much that it's to the point you can't get many if any kills unless there are a majority of newbies playing. Here are some of the major issues with being Jason and if it don't get fixed soon i feel interest in even playing Jason by the majority will dwindle and without Jason there is no game to be played. So please fix and consider the following below and please all if you agree rate this posting and leave a comment if enough people speak up maybe we will be herd. 1.) It's so unfair that counselors can see gas, battery and keys on the map i think this should at the very least be reduced to the small map not the large map. 2.) Counselors can block and strike when playing Jason now you can block but not strike if you try it takes forever to do so Jason should be able to block and strike at the same rate a counselor can to make this fair. 3.) Counselors have been invisible a lot here lately i think this is a bug that seriously needs fixed can't kill what we can't see. 4.) Jason 4 used to be able to knock down a bolted up door with just two strikes i feel this should be re enabled again. 5.) You all really need to add at the very least a 3rd step to calling the cops the fuse is still very close to the phone if not in the same house further it's to easy to fix the box make a call and boom game is pretty much over b4 it begins so many Jason players quit once they hear the cops as they just started the game i also feel the cop perk to shorten time should be taken away and the police response time should be increased to 8 minutes. 6.) Jason's grab range needs increased it's way to easy for the counselors to get away just a wiggle when they hear the shift and boom gotta wait for recharge by then counselor is in a house. 7.) Jason part 7 as iv stated many times is way to under powered i want to play him more but he only has 3 traps and is very slow he needs more traps at the very least 5. 8.) The game provides way to many knives not only did each game have four pocket knives before the Tommy upgrade but now there are five including him. 9.) Jason's kills don't always show up proper when you grab someone sometimes usually most the time you have to use a crappy kill due to it being the only one that lights up red or risk losing your catch. 10.) All Jason's need to be a little faster even the Jason's who run are slower then all counselors light jog not even their run their light jog making it very frustrating when playing Jason and your slow as a snail. 11.) Counselors can hit Jason through the door and windows while he's trying to break or knock them down a bat or wrench or machete should not be able to go threw a door while it's still up or a window that's not broken. 12.) It's way to easy for counselors to stun Jason even Jason himself with powerful weapons such as part 3 and 4 Jason have to hit a counselor even those without the thick skin perk more then once to cripple them yet counselors only have to hit Jason once and he get's stunned forever. I feel counselors should have to hit Jason at minimum twice esp when Jason has a counselor grabbed before he gets stunned. 13.) Counselors get perks but Jason don't please provide Jason with perks such as sight sense last longer, stun time shorter, faster pace, stronger weapon, stronger grab, more knives at start, more traps at start, ability to see Jarvis house so Jason can kill power to it early, map shift loads faster, traps turn blue on map when set off this way if multiple traps are set at dif locations players won't go to the wrong place by mistake, throwing knives stun counselors, bigger target graphic when throwing a knife making it easier to hit target, throwing knives that will follow and hit a counselor like a tracking missiles etc..... One possible solution I have thought of to keep all happy is offering all there changes and provide say online game difficulty options such as "play against fearless Jason" This mode would be a match for advanced players in this online mode all changes mentioned above are implemented and for those who want an easy game as a counselor they play an online game as it is now calling it easy online mode this way counselors who want more of a challenge can have it as well as those who want a better, faster, and stronger Jason can enjoy also. Or just say hard online mode and easy online mode. Lastly I preferred playing the game much more before the developers wrecked Jason all to hell and gave all the counselor players all they wanted and then some on a silver plate it's to easy to escape Jason in most games even by the experience Thanks this is all i can think of right now if anyone wants to add to this or give their opinion please do so but please if your not one who even plays Jason and haven't or don't plan on it then don't complain about this posting for you have no idea. Sincerely, Chris
  3. Please make it harder to call the cops it's so frustrating as a Jason player to have a game where you just leave your cabin and the cops are on their way many games are like this and many people who play Jason simply quit. I also feel that their should be time added to the cops arrival to at least 9mins. There needs to be a 3rd step to the phone being fixed other then fuse install call cops. All the counselors can leave when cops are called that's more dangerous to Jason then even the car's or boat and it's to simple to just boom get fuse same house phone box call cops game over no fair. I feel also that the fuse always being in the same house or the house next to phone box is crazy unfair. Please do the following to cop phone 1.) Police arrival time 9mins 2.) Have fuse usually half or on other side of map most all games no same house or next door to phone box. 3.) Add a third step such as the phone needs a the phone line as well so you have to find the fuse fix the phone box and install the phone line to the phone in the house once you find the phone line. ( phone line such as line from phone to jack phone line also needs found as well. 4.) Undo the Jason nerfs esp with traps.
  4. I've been watching people play through the game and picked up on the fact that "The Athletic Girl" is most picked as she can run away the most effectively, and to combat this I suggest that she not be nerfed but other characters be made more viable, ways to do this include.. -Make a character that can actively improve fortification to impede Jason's rage or craft. -Make composure interact with his sense ability by having it scale, 10 making the character invisible outside of pings when loud noise is made and 1 making the character easily marked when within roughly three buildings worth of space (obviously assuming they are scared. -Make stealth powerful by causing less stumbling, longer breath, and silent movement when crouched. -Luck can be a factor of everything from getting a reserve of endurance, skipping a skill check, starting a car faster, ect. (an all around ability that is chance based. These changes in turn would nerf Jason and as such the compromise would be that the cops wouldn't act as an instant win and rather be an escort while they searched for the remaining survivors, once all the survivors, dead or alive were accounted for dead or alive or they search all/most of the buildings on the grounds they leave saving the survivors. This would give Jason the ability to ambush them while they were following the cops, Jason could also hide the bodies to obscure them, making them stay longer. A minor change I propose is in terms of the car. -I feel like it should be stopped by Jason if travelling at a regular speed but also knock him over causing a animation for them to escape into the woods. -If travelling at a high speed they should slow down and he should roll over top the car. -If he is in front of the car and the car is moving slow he should be slowly pushed ( during which time he could attack the car) -lastly I feel the car should be able to be damaged beyond repair only after being assembled. The last Idea I had is one that is entirely new, which is at a high level you can unlock playing as Jason's mother, the starting scene would feature an arrow being shot into the back of someones head and the end scene would be the same as Jason's with her head being replaced by shrine to Jason. Her abilities would include the following... -She would be able to climb through windows unlocked windows or jump though locked ones standing after an animation -She can use a ranged ability to attack at range -She can use the Sense ability -Her steps are nearly unheard -She can use the teleport ability or an ability similar that would teleport her to a random hiding spot of any building -She unlocks an ability to go through windows quickly with a minor animation regardless of rushing through or not.
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