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Found 141 results

  1. Just saw this pop up in my recomended youtube videos,lol that is kinda funny. Made by AlphaGamer,its an intro wich he made for his streams.
  2. Michael VS Jason

    I personally think Michael would win, or it would be a tie, Jason is a big guy, and much easier to notice, he also just charges in and is brutal. Michael, on the other hand, is fast, and quiet, I feel like he could get the drop in on Jason and kill him. If it was a tie, I imagine that maybe Freddy comes back and they work together to kill him, or they both end up killing each other somehow.
  3. For Pc gamers they get to have their camera's zoomed out when playing Jason. Why don't you add Camera view in the setting, so players can get to play at whatever view they want to.
  4. Problems When Injured

    Has anybody else run into the issue of not being able to get in through windows while injured? I didn't see that on the patch notes but when I'm injured to the point of the limp now it won't let me climb into windows. Is this apart of the new patch and I just missed it?
  5. All the kills in the game are so far great, aswell as brutal. However, I feel like there should be more. I have tons upon tons of ideas for kills, but can only list so many at once. Here's a list of some that I have thought up that If feel would be a good contribution for the game as possible dlc weapon kills. (With fun names I also came up with) Pt 3) 1. (Timber) Jason has a wood chopping axe right? So it would seem reasonable that he will chop the counselor down like a tree. Three fatal blows to the conselor's side with the axe, only to have it getting stuck in the abdomen. Jason pulls the axe backwards only to have the conselor slowly fall forward or backward like a chopped tree 2. (When Push Comes To Shove) Jason pushes the conselor back and slams the axe onto the ground [axe head up] and gut punches the conselor having them fall forward. The conselor uses their arms to prevent falling neck first into the axe, but Jason uses his boot to shove the conselor, neck first, into the axe head-decapitating them. Pt 2) 1. (Head Pull) Jason swings the pick upwards into the conselor's neck [ similar to part 8's chin strike- except it goes to the neck]. The conselor falls to their knees, and jason walks up behind them, grabs the pick [whom's handle is upward] , and slowly tries to pull the axe back with one hand, whilist the other is holding the conselor down, overall decapitation once jason gets the pick out by pulling it. Pt 6) 1. (Throw over) Jason quickly impales the conselor in the chest and lifts them up above his head. Jason gives a quick jolt up and down with the spear, causing the conselor to slide down. After a second or two, Jason moves the spear back to throw the conselor over his shoulder, just as he glances over to make sure the deed is done. 2.(Neck Snap) Jason smacks the conselor across their face using the blunt end of the spear, causing them to stumble back and spins them backwards. Jason goes behind them and puts the spear horizontal in front of their neck and pulls back towards himself. Pinned against Jason, the conselor struggles as they are choked by the long rod. After a while, Jason quickly moves the spear clockwise, snapping the conselor's neck to the side. It would be cool if some of these ideas would be implemented into the game. I will post more kills later on. . .
  6. So i have to ask. Is it possible to get Roy´s (Jason Part 5´s) mask off? And if so, would he react to Jasons mothers sweatshirt and be able to get killed? Technically he is human and should be able to be killed with a shotgun blast, but that would balance out the game. On the other hand, he isn´t Jason, so he should not react to Jason´s weaknesses. But since Jason´s mother keeps talking every time you kill someone as Roy i guess its not the same part 5 as in the movies. Sould he have some other weakness or just be like any other Jason with their pros and cons?
  7. My favorite Friday the 13th movie

    Hi my name is PapaEarl and i am here to tell you my favorite Friday the 13th movie, and its dodododododo Friday the 13th Part 4. My reasons for my choice for this are two things, first the really gory amazing death of Jason and second is kid Jarvis who is my 16th favorite horror movie actor. That's it and I am getting ready to play the new Jason when I get home.
  8. Do you guys possibly know what time the update will be launched? Preferably EST?
  9. I know that PlayStation accidentally put Savini on the PS Store but I know there's still ways to get him but I don't know exactly how? May Some PlayStation gamer tell me please? Will this also overwrite your game data?
  10. I was thinking of this idea for 2 days now, what if there was one arcade machine in one house in each map, so you can play the old 2D Friday the 13th video game on the arcade machine. I think this would kind of be cool for the people that have been playing every video game with Jason in it and for classic gamer's. I know that they would have to get permission and rights for it, but still it would be cool and they might do something like that. Thank you for reading
  11. 1. Twin Split, Jason rises his double sided axe vertically then he splits the counselor in half 2. I hate legs, Jason swings his double sided axe horizontally into the counselor legs and cuts off both of them in one swing 3. Get down chicken, Jason Kicks the counselor on the ground then cuts their head off with his double sided axe Weird names but I was just thinking of those types of kills. If anyone has better names for them or has any other kills for part 9 Jason, please reply about them. Thank you for reading.
  12. I know that Freddy Krueger isn't part of Friday The 13th. But I was thinking of adding the Freddy vs Jason Jason as a playable killer. FVJ Jason: Weapon: Bolo Machete Strengths: Destruction Grip Strength Resistance Weaknesses: Can't run Defense Water speed Weapon kills: 1. stabbed in the heart with the bolo machete, Jason stabs the counselor's heart with the bolo machete 2. cut to death with the bolo machete, Jason repeatedly cuts you with the bolo machete until he sees you dead 3. Key turn, Jason stabs the counselor in the head with the bolo machete then rotates the machete at a 90 degree angle like you would with a key when unlocking a door I was spending like 45 minutes on this topic because I'm a bug fan of Friday the 13th and would like to see better stuff added to this game. Thank you very much for reading
  13. Dear Rockstar and creators of Friday the 13th it's not fair that we are playing a very long game and really into it and the host gets mad because he or she or it gets killed and decides to quit and ruin the game for everybody I think personally that if the host quits it should automatically pick up another host it's not fair that it ruins the game for everybody I'm not demanding I'm asking would you please please fix this for us
  14. ~•Game Modes•~ So I made this post to share some of my ideas for new game modes, as well as some other ones that I've seen...... feel free to comment your own as well! 1.) Campaign Mode I was thinking a campaign mode would be pretty cool, and if I were to come up with the idea for one, I would base it off of the original NES game. If you don't know the plot for the original game, here's a quick summary that I stole from the wiki... "It's a pretty typical summer at Crystal Lake. There's a group of happy children staying in the Camp. You and your six camp counselor friends are watching over the kids while enjoying the lake and the wilderness. The days are bright and sunny. The nights are cool and clear. But Jason is on a rampage, and it's up to you to stop him, but it's not going to be easy. You must first fight your way through forests filled with man-eating wolves, caves covered with blood sucking bats, and hordes of mindless zombies everywhere you turn. You must also help any friend who is in danger, or else you can just kiss them goodbye. Hiding in a cabin or staying adrift in a canoe won't keep you safe, as Jason will find you. The only way to survive this summer is to challenge Jason face to face, and destroy him." (http://fridaythe13th.wikia.com/wiki/Friday_the_13th_(NES_video_game)). Now, this wouldn't be possible as of now, because a Jason AI doesn't exist, or at least that we know of, but none the less, I thought it would be a cool idea. 2.) Paranoia Mode Yes, I know that this mode exists, however we still don't know how it's going to work yet. If you don't know, there was a Friday the 13th computer game in 1985. Here's a summary of how you played it: "The player can roam around freely in the scenery, walk in and outside of buildings. Jason, as well as other characters, do the same. It is the player's task to make sure his friends do not get killed by Jason, who often appears disguised as one of them, unless he is hit once and becomes visible as a man dressed in black. Various weapons (e.g., chainsaw, pitchfork) are scattered around the area and can be picked up. There are five levels in the game, each time you play as another character. " (https://en.wikipedia.org/wiki/Friday_the_13th_(1985_computer_game)). Now, Paranoia wouldn't work exactly like this, but Jason being disguised as a player, such as a TF2 Spy, I believe is likely to make it in. Of course, Jason is going to be repleaced by Roy Burns, the copycat killer from Friday the 13th Part 5. Another way it might work is a sort of werewolf type game, where there are 7 or 8 counselors, and each day one of them is voted to be executed. Each night, the werewolf, or the copycat killer will choose someone to kill. Which of these two do you think is more likely? 3.) Pamela Mode Now, we all know that Roy and Pamela are not going to be in the regular F13 Mode. However, since Roy is getting his own game mode, why shouldn't Pamela? You could replace Jason's abilities with more human like ones. And she would likely use a Machete, Axe, or Bow, since all 3 of them are used in the original movie. But how would it work? I can imagine some sort of way to pick off counselors one by one. I can only see this as an altered version of the original F13 game mode. Finally, Pamela would probably control almost identically to the counselor. 4.) Part 9 Mode Inspired by SahSimon's idea, a game mode where instead of killing counselors, Jason will possess them. If you haven't seen Part 9, this is something that happens throughout, in order to keep Jason's spirit alive, yes I know, it's a really weird concept. To kill Jason, you would need to get a new hero character, either Creighton Duke or Jessica Kimble, who would spawn woth the voorhees dagger and kill Jason. There would have to be more steps in order to kill him, but I figure this would be a cool concept. 5.) Race Minigame Disclaimer: I did NOT make this idea, I found it on the forums previously. All the counselors would race to the exit while Jason tries to kill them all. Betraying is allowed, and all stats are identical. I see this as a minigame you'd play while waiting for counselors to ready up. 6.) Race Minigame: Room for 1 A slight twist on the "Race Minigame" all rules are the same except only 1 counselor can escape. Those are a few game mode ideas that I think would be really cool additions to the game. Comment below your opinions or your own game mode ideas.
  15. Latest Horror Movie You Watched?

    Whats the latest horror movie you watched? The latest one i watched was... F13 New Blood. Watched it recently because at first glance it didnt seem like a good movie at all.
  16. I deleted my positive review and changed it to negative, with the current state of the game. I felt a certain counter-balance in its rating is needed. It is still over 30 euros, after all. Buyers should not get duped into spending that much money on a game that is in this current state. If any of the rest of you have done something similar, or have had similar thoughts, I'd like to hear it.
  17. I hope you notice my message, i really want make this game better!● Make one or two police officers when you call the cops as a support, like Tommy Jarvis;● Do so that the ability "Sence" can watch through the objects only in the side where looks Jason (Not a player) like a flashlight in "Alan Wake";● Sometimes have problem with throwing knifes, i can't pick it;● Make animation when Jason teleporting or start shifting;● And fix another bugs, mostly execution through the environment (sometimes it doesn't work the first time).
  18. GFX Art for F13

    If you have any Artwork or GFX art for friday the 13th or any other slasher be sure to post them down below!
  19. Hey Guys, I am new here, is there a discord where people arrange to play and get into teams etc?. Thanks
  20. "Connection timed out"

    At this point I have lost hope for this game. I have been keeping track of how many times my game just ends all of sudden. Mind you that my internet is good, usually its around 100. Today that screen pop up 9 times in a span of 4 hours?! What's the problem? Is it the sservers? Glitch? Idk its just frustrating when you are literally about to escape with a car or by the cops and your game just crashes smh. Has this been happening to y'all? Is there any way to try to fix this or do something to minimize this crashes?
  21. Edit - Trope/Role - "The Daredevil" Age - 17/18 @Randygbk Stats (Read far below for breakdown on why) Composure - 8 Luck - 7 Speed - 7 Stamina - 7 Stealth - 2 Strength - 2 Repair - 2 Character Model Designed By Me @ShiftySamurai @GunMedia_Ben @Gertz @[IllFonic]Courier @[IllFonic]illwill @wes Hope you guys like the concept. It's time for the iconic "Reckless" to get his shine in the video game. He's a bad ass, and he'd be a popular and marketable choice as a counsler because of his well rounded character type. We also need a male character with good composure + luck, we have none at the moment. Age will be a problem, so you CAN age him to 18 if it isn't possible to add him in as the 14 year old boy. It will bring in a little creative development, as long as his skinny build & red jogging suit (as a clothing option) stays for the sake of being instantly recognizable. Pics of Reggie older Edit - Stats for him based solely on movie and his character + background. This was thoroughly examined. Luck - 7 (He survived the movie, stunned Roy with a tractor, and nearly killed him in the barn.) Composure - 8 (He's courageous in the film and he says, "where I come from, it's best to learn not to be scared of nothing."😃Generally good fear management. Reggie represents his hood.) Stealth - 2(He didn't really play stealthy in the movie well, he made too much noise hiding in the barn. Instead of being quiet, he gave up his position cheering for Pam to hurt Roy with the chainsaw. A Black counsler should at least have "okay" stealth(5) in this game👀, but for balancing, you'll likely switch it to 4, and add a point to his 1 strength. Further balancing to take another point to add to composure.) Speed - 7 (He's notably fast in the final chase scene of the movie) Stamina - 7 (He left Pam behind in the dust paired with high speed.) Repair - 2 (We already have enough repair counslers currently and Reggie's trope isn't repair. Although he was able to start the tractor, meaning he's not clueless.) Strength - 2(He was skinny in the film + we don't have a another counsler other than Jenny with 1 strength. 2 can work as well.) Clothing style ideas -
  22. I put Spoilers in the title for a reason,if you want to find things on your own dont click on the link,you have been warned... https://www.youtube.com/watch?v=Rbiwrn30PIY How to complete the virtual cabin 2.0 steps by steps,by the guys at Slash'N'Cast.
  23. So, throughout this forum, and about the game, I know these things. 1.) Mitch and Jenny's composure stat is pointless, as that's their best stat, which makes them objectively bad. 2.) Vanessa and Chad are the best characters, from what I've heard of at least. 3.) Escape Artist and Adrenaline Rush, as well as Heavy Mover are all shit perk, and the Combat Stance is generally useless to most. I just hope that I can try to make a change by making them better in a sense. But first, if you want to know who I am (which I'm sure you don't) I'm a new user called Vialigo who...doesn't play the game. Shocking I know. But I know the game, good enough to know what I'd have to do if I was given the controller (and die first). Anyways, with that out the way, here are my opinions (which, on the internet, are quite really something to have). So, composure is actually a bad and pointless stat. Sure it's good for not screaming or panicking, but that's about it. It doesn't affect your running (other then making you stumble), it doesn't affect your repairing, it doesn't affect your fighting, it's just pointless. Even if it does make your minimap and your inventory invisible, you should know the correct order buttons to be pressed in order to get a measely pocket knife out and stab Jason in the neck. As a result, I was disappointed about how awful this stat was gameplay wise. Which is why Mitch and Jenny are objectively low-tier characters. So, I've decided why not make the composure stat better. Composure while running: If you were running, and Jason so happens to appear in front of you, then normally you'd do something like run backwards away from him or use fireworks or swing at him wiht your weapon. Well, if you have a composure stat of, say, 5, then your character then staggers backwards or sideways similar to if they were to see Pamela or a dead counselor. If it's even lower then that, then you'd have to stagger backwards, trip and fall, and either crawl backwards for a second before picking yourself up and running. And if it's really a composure stat of 1 or 2, then your character would then stagger, fall, but take about 3-5 seconds of crawling backwords before getting up to run. Composure while repairing: When Jason approches you while you repair something (preferrably from shifting), the screen goes to static and when it comes back, it changes your mini-game and adds more skill checks when he's near you, the amount of skill-checks you get are reduced by how high your composure is. Which means if you were Deborah or Kenny with 5 composure, you'd normally have like 2-3 skill checks, but when Jason's near you, 2 more pop up and it makes your mini-game longer (since it makes it slower. This can be fixed with Tinkerer, however, but there are still the skill checks). It's a way to have it so that you have to be careful about when you can repair something like the car or the boat. This is especially annoying if you were to have someone like Eric trying to fix the phone the moment Jason shows up, and also makes characters like Adam and AJ more useful as repair-ers. This also makes it so that it would be more harder to repair as characters like Brandon or Tiffany. Composure while fighting: Obviously the most realistic one to be possible, but it isn't as of now. Tbh, your composure stat really doesn't mean much while fighting other then getting rid of your mini-,map and your item menu. But, say if you were one to actually use combat stance, well, if your character has low composure, then their fighting stance would turn into a "sissy stance", as the counselor you're using then goes into a stance where they're putting their weapon in front of them to guard them, noticeably shaking, as they yell things like, "Stay away!" or, "Don't touch me!". When you're in this "sissy stance", your swings are like the ones from the combat stance, only with less range and less damage, but your hits are quicker. This could be easily patched up by perks that practically negate these debuffs, but as soon as your fear level is as high as it can go, your combat stance and your sissy stance is unuseable. Composure for other things: As we all know it, when the power goes down, your character starts mumbling to themselves loud enough so that Jason can hear, which is very bad if you were someone like AJ or Mitch. Well, when you have a high composure stat, the only thing that your counselor would be doing is have a delayed time when doing things like getting items or picking up weapons/a trap. Though, if you were to have a low composure stat, then you'd scream, mumble, stumble a lot, and have delayed time when picking things up. And also, when you get grabbed by Jason, you'd just have a mini-game where you spam your buttons to free yourself, but it's barely helpful as Jasons tend to kill high-composure counselors quick. Well, when Jason goes into a grab kill animation, if you were someone like Tiffany, then you'd just get killed, rip, gg, no re. But if you were someone like Chad (high luck, no composure) or AJ (high composure no luck), then you'd have a bit of a chance of unlocking this mini-game where you can dodge Jason's killing-blow with a QTE (quick time event), but it's still a bit hard as you don't have both stats to compensate.. And finally, if you were Jenny, then you'd have an almost guaranteed of unlocking the mini-game, and an easy time of completing it. Oh yeah, and the perks, those three perks are really pointless. Seeing as how you won't get out of Jason's grab without a pocket knife, if the devs were not to change the composure stat, then the least they could do is fix these perks. For example, Escape Artist could work like a free pocket knife without the item that procs more often depending on it's rarity and the counselor's Skill + Luck stat. Adrenaline Rush can add onto this, so that if the Escape Artist doesn't proc, you'd still have a high chance of getting out of his grabs without a pocket knife with the perk on, as it makes the bar go even faster the more you mash and with the perk on, along with the Stamina boost...or just do the simple fix and make them work along with Pocket Knives. Lastly, Heavy Mover is such a laughing-stock, the only thing I could think of to make it useable is to make it so that you move the barricade faster along with making the door sturdier. That's all I have for today. Be sure to comment and give your opinion on my ideas. I'm fully open to discussion. (God that sounds like a YouTuber outro.)
  24. Giveaway being held for the Friday the 13th Game digital PS4 code. Comment on the video and on Christmas Day, somebody will be randomly chosen and sent the game free of charge. Good luck!
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