Jump to content

Thor_Bjarnason

Members
  • Content Count

    215
  • Joined

  • Last visited

Everything posted by Thor_Bjarnason

  1. Thor_Bjarnason

    statement?

    No one with a clear mind blames them / Shifty for WHAT was said in the statement. The question is why Wes hinted (well, kind of promise) a possible statement while they still hadn't cleared they could make one. Or why they put a narrow timeframe on it. Or why they didn't as soon as they realized they couldn't hit the deadline for their self imposed date for a Statement publish sth like Shifty posted now. If your statement is 15 words of "we can't really say anything right now", you couldn't have published this on Tuesday instead of Sunday? It just leaves such a bad taste.
  2. Thor_Bjarnason

    statement?

    This is such a BS tweet. Why not OFFICIALLY state that you don't have prepared your own statement yet? There may be GRAAAAAAAAY regarding the legal stuff, but this doesn't apply to the non-existant level of communication... At this point it is just insulting.
  3. Thor_Bjarnason

    statement?

    After Miller terminated copyright, the usual procedure would have been for Cunningham and company to reach out and try and settle (all according to Larry Zerner). They sued instead. I might come across as cynical and all of this is speculation, but did they reach out after the lawsuit turned into a court case? Before? There is this feeling that the settlement got interesting once it became a distinct possibility the judge might rule in favour of Miller. One thing is for certain, there is no easy answer to any question regarding the lawsuit. I'm firmly in the Camp that takes The "No-new-content" Statement at face calue. This doesn't render the whole ruling meaningless, however, for this is essential to the future of this franchise.
  4. I honestly think this is adorable.
  5. Thor_Bjarnason

    Victor Miller Wins Lawsuit!

    My point was more directed at community members putting the blame on Illfonic, but I of course agree with your general sentiment.
  6. Thor_Bjarnason

    Victor Miller Wins Lawsuit!

    I'm not sure. So far every source I heard on the topic claimed Illfonic to be nothing but a hired gun. So not sure they were the ones prioritizing Engine update over content update...
  7. Thor_Bjarnason

    Victor Miller Wins Lawsuit!

    I just read Larry Zerner's Twitter. Since he says Cunningham will "most likely appeal", he will definetly have the chance to do so. Larry has great knowledge regarding the copyright topic and certainly enough of a personal interest in this issue to be up to date.
  8. Thor_Bjarnason

    Victor Miller Wins Lawsuit!

    Is it possible for the suing party to appeal in a case like that? I'm no legal expert, I'm genuinely asking.
  9. First part of my post is an assumption of mine which refers to you and your quote. Rest is directed at others within this thread who start bringing up new content.
  10. From the sounds of it, illFonic is a large team who will get new tasks. Whether it is by GunMedia or others remains to be seen. From the Intel we get this sounds like a simple cost cutting move (smaller team which is familiar with the game replacing larger team). It remains to be seen how this will work out. It's cool how people refuse to let go of their hopes regarding this game. But from what I gathered, the statement about "No New content" didn't come from dev-side, but publisher-side iirc. illFonic were hired guns to a degree, Gun town mayors. "We can’t add any content, whatsoever. Nada. Not even a new tree or rock. We can only focus on console dedicated servers, bug fixes, and maintenance. " This is an exact quote from Wes, in his own topic. It's still hard to accept with a few months time to digest. But it's a statement on an official platform from the founder and president of the company responsible for the game. The guys who did the developeing moving to other endeavours seems more likely than "we will use an even smaller Studio for Bug fixing, balancing AND New content which won't see the light of day."
  11. I've been on this ride since the whole (or)deal started. Love the game at its core, have great memories and am thankful for those. I have nothing but friendly feelings for everyone still invested in this game. I admire the passion and commitment. That being said, the running joke of major changes turning into major misfires is less funny and more frustrating. Connectivity has been one major issue, ded. servers were the supposed solution on consoles. Players had A LOT of patience, Gun/Ill and there hired guns had quite a lot of time. I guess the playerbase had to major groups left: One like us who just knew nothing would work as intended and one who were convinced this major issue would be solved by dedicated servers. I personally see our passionate little community as test subjects for dedicated console servers, who will probably be needed for future stuff from those guys. That being said those who saw dedicated servers as the games salvation are of course disappointed, since it seems to not work on a larger scale.
  12. Well, at least the game doesn't end when the nominal host leaves. But searching for game still takes a while, either long times searching for games or having to restart the game because simply cancelling a search won't work. And you get thrown out of lobby after the games randomly from time to time for no apparent reason. I haven't successfully joined a lobby in Public matches yet either. Not trying to bitch, just sharing my experience.
  13. Is it weird for me to think of darker versions of Alice in Wonderland characters? Afaik the source material should be free to use and a bloodthirsty Queen of Hearts could work fine.
  14. Thor_Bjarnason

    Patch Notes [PC] - 08.15.18

    I read it as people resorting to namecalling when others bring up good points. I guess it's this months "toxic", whatever... I'm totally and utterly relaxed and have been most of the time with this game. I don't care about PC, there's no cross platforming and I play on PS4. I also would not mind random counselor bug since I play on all random anyway. Additionally I almost never roll out in party. Just try to imagine you don't prioritize party play, you always play random selection. Patch drops and notes say "Interaction lock has been fixed." You are happy with that, fire up the game and you get multiple interaction locks within your first playsession, as some seem to be stating. It might not be 100% accurate, but kind of an understandable reaction.
  15. Thor_Bjarnason

    Patch Notes [PC] - 08.15.18

    Snowflake... read it a second time within the last couple of weeks. The patch, like every patch warrants feedback. Good that they fixed one issue. There others they claimed to have fixed which still exist. Feedback is the only way they will get to know those issues. Also some of the non-fixes like e. g. interaction locks might be bigger issues for some players than the party bug was.
  16. Thor_Bjarnason

    Seems like the toe has a hit box.

    I love the German translation of the game. Hilariously bad. Also a reason why I switched my PS4 menu to English.
  17. Thor_Bjarnason

    Patch Notes [PC] - 08.15.18

    So far I have tried to keep my calm about the Uber-Jason debacle. But since the reasons stated for him not being released despite seemingly being finished were MISSING SOUND EFFECTS during killing animations and MISSING MUSIC why didn't you roll him out before deadline and added existing effects - machete sounds from J7 e.g.- later on? The boat sfx seemed to not be causing legal trouble? I just have real trouble wrapping my head around this. And I know this is beating a dead horse, and I have accepted the fact that he is not getting a released, there is just this huge elephant in the room. For me at least. Since we are talking about weird priorities, why fixing sth no one considered a bug? You yourselves never did. Almost nobody in the community did. I'm sure a lot won't mind, but there are way more and heavier pressing issues than the boat sound. And this is precisely what grinds my gears. No matter what my stance on the boat sound may be, it's another case of a hard to comprehend shift in priorities.
  18. Maybe it's one of these things which works for some and doesn't for others. I remember people claiming to have never seen interaction lock in a phase where I'd experience it every other game. Or one person who claimed not having seen every bug. One person gets put into the salt mines, others won't despite dcs. Salt mines, however good the idea could have been, has only put more emphasis on the connection and bluescreen issues. Same for the "host purgatory" op bought up. I (and a ton of others) asked about these issues, but the answer we got was "The occasional disconnect won't get you into the saltmines." With the connection issues I (and a ton of others) have experienced, the answer came across somewhat cynical.
  19. Thor_Bjarnason

    Why don't you people ready up?

    Funny you say that... I think the very same about "ready spamming"...
  20. Thor_Bjarnason

    This can't be a coincidence..

    This is from somebody who prefers F13 over DBD all day any day. I even DISLIKED playing DBD, and I loved F13. That being said: This stuff is unbelievable. The audacity of people trying to argue F13 has had better support and more content than DBD... what are you guys on? We all have our bias, most of us on this forum heavily towards F13. I enjoy the gameplay of "our" game way more. I love the kills. But while DBD has had constant and steady support, constant addition of content, we play with gamebreaking, regularly occuring bugs for multiple months. DBD will never win me over and it will always be a unattractive game because of boring objectives and an even more boring gameplay. Nontheless I wish that outside the core gameplay, F13 would have taken multiple pages out off the DBD playbook in regards to support, patching, constant communication. The way a lot of people jumped on the bandwaggon this community seems a lost cause anyway. Those with common sense get yelled at and in some cases insulted. Oddly enough, this seems unnoted by those who very recently were awfully quick to swing the ban hammers...
  21. Not only would I consider it not really a challenge, it is also entirely out off your hands unless you go into PMs and pick yourself as Jason. But some people consider being lucky at a RNG lottery an achievement and others don't I guess.
  22. The amount of players gone "because they think Jason is too powerful" is probably very low. Now the amount of players not happy with the radio silence, the console players frustrated with host quitting and "connection timeouts", fed up with buggy shit going down almost every match...that's a different story. I'm not sure they can be won back. I am a console player, and while the numbers appear to be better than on PC, I personally couldn't find a proper lobby for quite some time in QP. I ended up hosting myself, the lobby consistantly stayed at 6-7 out of 8. Maybe it's better when you play around American peak times, but still: It used to be easier to find a functional lobby.
  23. ... well, "Jason" is doing his best to wait in the water and let the timer fizzle out.
  24. Congratulations @ Op. I still can't wrap my head around getting 1000 Jason matches through QP in September. I have a Jason preference since May 2017 and still haven't gotten to 500 matches with him. Can't tell how many matches as Jason or hours in general I have on the game since I'm on PS4 (at least I don't know a way for it). At my height of playing time I still went multiple sessions with 8 games and more without ever getting him. Since the dreaded engine update I have had sessions where I got him two times in a row and sessions where I never got him. Of course, not playing too often because of life interference. And connection issues + host quitting might have cost me quite a few Jason games aswell. Still, I'd assume I'm quite a bit off 500 as J, since I haven't reached 1313 kills yet.
×