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Definitelynotjason

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Everything posted by Definitelynotjason

  1. Definitelynotjason

    Competitive Mode Ideas

    @GunMedia_Ben was pretty clear earlier that a competitive mode would be not in the cards. As long as the game is glitchy and there are clear winners and losers among the Jason's, I can't see a competitive mode being viable.
  2. Definitelynotjason

    THERE MAY BE A SOLUTION? (GRIEFERS)

    Is it6 just me, or does it sometimes feel like these are accounts made by the person making the videos posting just to promote the videos? Edit: Ok so I posted before I realised @Truth got there first.
  3. Definitelynotjason

    F13 is not a dating service

    What the heck did you just bring me in to? I go away for a few days, and this is what I missed? OP... everything is a dating service. You can only date that which you meet. You can only meet people byt being somewhere. Even if that somewhere is a virtual cabin in a mythical Crystal Lake.
  4. Definitelynotjason

    Single player news + DLC roadmap

    There's a mod to correct that.
  5. Yeah, never been in one of those.
  6. What dropped? It is incredibly rare to be dropped off of a dedicated server.
  7. Definitelynotjason

    Single player news + DLC roadmap

    So, what'd I miss while playing Fallout 4? Oh I see, no single player. We knew that a month ago, but thanks for confirming. I mean, you knew this in July when you took it off the site and the store pages. Look, I get it, I actually really do, but it is hard to be impressed. You said blah blah fix bugs first. What I see is.... 7 piece4s of new content for multi-player before a piece of content that you used to have in the game you are labeling as new single player content. Then new single player content likely around American Thanksgiving. And a whole new game mode for multi-player before challenges launch proper? New art assets, new animations, new kills, new clothes. ok, sure most of that is not what people working on single player would be doing, and sure, that which they would be doing will likely port over anyway, so in a sense they are working on single player. I'm bummed man. I am glad multi-player is getting a face lift. It sure can help things. I will be better and more positive tomorrow after I cry in my beer a little.
  8. Almost worth the forum ban. Team killers took away the freedom of the players. I have yet to loose my cool. Your personal attacks are unwarranted, out of place and not even on point. Your words betray your lack of empathy and your attitude towards others.
  9. Because team killers are acting like asses and annoying people, actively. They are trying to disrupt others. They are harrassing people. I need to ride the bus to get to work. I have no choice there. I do not need to play a game, but you can be damn sure if I am being harassed in game the debs have a choice. Give me my money back or end the harassment. Children scream. But if they are screaming on purpose to annoy they are kicked off the bus. I get anarchy seems like a fun idea, but in the end, it is anarchy. Punishing the victim, or shaming the victim of harassment is just uncivilized. You should go to a private match for the same reason people go to jail, they have proven not capable of playing nice in the general public. Good day. @Truth he is the op. If he wanted to walk this road, oh well. I am done though.
  10. No, it is a false equivalence. Men wearing dresses is a matter of taste and culture. Team killing was a matter of intentionally harming another through an overt act designed to vex and ruin another person's good time. All of your analogies fall flat because you are talking about states of being. I am talking about behaviour. It is like walking on a bus with screaming children and saying I don't like screaming. Wanting the screaming to stop is not the same as wanting children to be gone. When in this discussion are you going to acknowledge team killing is still an option for you? You can still team kill. It is still in the game. It is an option on the main menu screen. All laws in this world came about because people disliked something and wanted it banned. Murder is illegal because we dislike it. The difference between you and I is that I separate the person from the behaviour. You said you strongly dislike people who. I said I strongly dislike it when. You try and make a connection to my dislike of behaviour and it being the same as disliking people. That is not the case. If you like team killing join a private match of like minded people. The option is there for you. You just can't force it on others now. See the difference? In public it is forced, in private, it is an option.
  11. For starters, I have shown how 30% of xbox users, 25% of playstation users and 50% of pc users never even played the game after launch. No trophy for having been killed by Jason. Thus your 1.8 million number is inflated. We can only speculate, you and I, as to why people left. We can hash the data out, but in the end, only Gun really knows, as they have much much better data. Your friends are foolish then, because... dun dun dun.... you can still team kill all you want. All team killing all the time... with your friends. If all of those people who stopped playing started a group they could play all day everyday and team kill each other. There were people who made accounts just to complain about being team killed. Nobody liked being team killed. Some people liked team killing. Some people liked the danger of accidental killing. I personally like the danger of accidental killing, but hate intentional team killing. That is why the change to private killing is good for me. You have nothing but your opinion on that vote.
  12. Definitelynotjason

    To help people stay in games

    Actually that is kind of a good idea. Not sure what damage that might do to a system though. But I see no reason this would harm people who crash, have to qwuit for personal reasons, or have sucky internet. Those are the three reasons why I have opposed a penalty system for quitters. Sometimes, shit happens ande you can't penalize people for that. Also, to a suggestion earlier, it is difficult for me to agree to a system that rewards longer play, as that might penalize people for not having an hour or two to get their full points. I suppose it would be ok, if points started at 500 and went up from there. In the end though, not sure it is healthy to promote extended game play. Edit @Truth Haqve you noticed how they play both of them for all of their promos and teasers too? I cannot escape!
  13. No, I was replying directly to you saying who cares if they just stay by the exit. I am saying, if they do, it makes the chamge pointless. I was joking about the clothing and emotes. I don't give a fig newton about them. I also outlined several scenarios earlier that involved players doing other things. I was counter pointing your one point. Yes, there are lots of reasons why people have left the game, and I am not foolish enough to think that trolling is the only one. What I can say, is that the game has lost 90% (and yes that is close to a real figure and not an exaggeration) of the Steam players (the only platform we have numbers for) since launch. 90%. The bulk of the losses were in July. The height of team killing, yet during the most stable build of the game on PC. Remember, they got the patch in June, and didn't get anouther until August. I did not say that. I said, think of cool new things, but also think about how they might be used. A crossbow is a totally awesome thing to me, but I will not use it properly so I shouldn't have one. That doesn't mean I shouldn't continually look for cool new things.... like the axe throwing club here in town! Yay Vikings! Fuck me gently with a chainsaw if you think team killing for fun and to annoy people was a sign I should stop playing? Wow. Ok, I guess you are right, if a bunch of people start robbing banks we should totally make that legal. I mean, it is what they want to do right? Also, for the last time, you can still team kill with your friends, you just can't team kill random people on the internet any more. Seems like a good compromise to me. But hey, if you want to push more moderate players like me out of the game, so it is just you and 500 of your closest team killers, who am I to argue. I am sure the devs can make good money running a one employee operation supplying you with new tk dlc.
  14. Definitelynotjason

    Is Jason too tall ?

    Oh, this reminds me of something that I wanted to talk about. I had seen a few people talking about Derek Mears not being very imposing. He very well might be. You know what the problem is? Jared Padelecki is a beast. He is 6'4" himself, and fairly stocky. There was little to no difference between the Jason and the main protagonist size wise, and that is more why new Jason is seen as so unimposing.
  15. Ok, something that has come up several times in several thread is the physical release. I just watched the trailer, and read through their twitter. There is zero indication PC will get a physical release. PS4 and XBox have a physical package shown, and a rating from ESRB. Nothing at all for PC. This begs the question @GunMedia_Ben can you comment on whether or not PC is getting a physical release? What about backers on PC? I have no idea if there were any who bought at that level, but still asking.
  16. It becomes a completely irrelevant change if the players plant themselves at the exit. So a waste of time. Time that could be spent on more speedos and dance emotes. You cannot stop all trolls, that is correct; however, when you game lost tons of players to trolling, you do have to be careful about adding a system that is ripe for abuse. I have said it before, you cannot be afraid to do something because of trolls, but you also cannot ignore them either. Handing them a new tool is just silly. Yes, your epeen is very impressive, I could stare at it for hours. That being said, your stats as Jason mean absolutely nothing to me. Of course no one calls the cops when you place 5 traps at one spot. I see now why you like the idea of eliminating escape options entirely. Did you just talk about realism, part 3 and traps all in the same sentence? I don't remember part 3 trapping anyone at all. How does adding police officers add realism? Look, if you want to add police bot visuals to the police at the escape, sure that sounds fine. They just stand there and shoot when Jason approaches, that is more realistic. In the end, realism would be that Jason instantly teleportsd to any cop that appears and kills them instantly, with almost zero stun chance. There ain't nothing that dies faster in a Friday movie than a cop arriving on the scene.
  17. I really do have to work on my multi-media presentations don't I?
  18. Definitelynotjason

    Chad false advertising??

    That's a single player only speedo feature I am guessing. So Christmas!
  19. Yeah that one surprised me too. And scared me a bit considering they had more players... Not @Alkavian : at several others though: I see people talking about repetitive. You know what the top selling game of the last month was? Madden. You know what madden has been for nearly thirty years? Throw the ball. Catch the ball. Run the ball. Oh sure they have changed a bit over time with their ultimate team thing, but for godsakes, same damn game every year. Same damn game every time you play it, or atleast it is in the same way this is the same game every time. Actually scratch that.... Madden has 1 map. It is green. It has white lines. It is 100 yards long. Best selling game. Same rules, same patterns, same plays, over and over again. Repetition isn't really the problem.... unless it is repetition of bugs. Also, you can't niche market a video game to dudes living in their mom's basement... ok Star Wars does it (kidding), but no one else can. Casual is not a dirty word. The average gamer... seriously now, plays 6.5 hours of video games a week. Millions of people do that. Millions. Right now, the hard core gamer is the one playing on Steam. Around 10,000. I am ok with the millions getting games. I am not sure what the difference would be if this game was targeted at the "hardcore" 10 hours a day gamer. I can assure you it would not be pleasant. Casual, or soft core gamers, let's call them the middle ground between the people who play fallout shelter and the people who mainline mountain dew while playing Dark Souls until the callouses on their thumbs start bleeding, don't want to be frustrated by team killing or massive bugs or dirt bags calling them fucking retarded for not doing something. Those people want to play a working game that is fun and offers good natured competition and sportsman like ribbing.
  20. There are currently 3,354 people playing fallout new vegas. What is that? 7 years old. Over 30,000 people playing the various Skyrim Games. 1335 playing empire at war. DOTA 2 (5 years old) 742,000 24,000 are playing civilization 5, which isn't even the current version of that game. There are 18,000 people playing something called Euro Tuck Simulator 2. Unturned is a 3 year old game I have never heard of. 23,000 people are playing it. Farming Simulator has 7, 310 players. No Man's Sky, 1600 players. Football Manager 2014 1500. All I am saying is, older or less known games have more players. I don't think you can say that PC players are fickle. In fact, I would argue that we hold on to and play our games for longer, based on what I see from the numbers. PC is in fact the home of casual gaming an longevity, as it is the home of moding and the place where you can utilize a system that is multi-purpose, unlike gaming consoles, which have yet to do my taxes for me, or help me with my powerpoint presentation. The only platform more casual thatn pc is tablet. My wife loves her covet fashion. My wife thinks my games are dumb. I recognize this is your opinion, and I am not attempting to change your mind, or even to attack you, though it may have come across that way. I am merely ttrying to lay out the counter point. PC is a longevity platform. There may be some truth to your claims about the puffed up pc master race culture only wanting games of glory and epeen stroking. Looking at sales charts for xbox and ps4 will show the same. It will also show that sports games are huge. I also wanted to point out how older games have a much stronger player base than this one. I think pc gamers have little patience for misfit toys though. This is a broken game, and too many people balk atg broken games on pc because often you will see a dude in his mom's basement with a tin can and some string, patch a broken game faster than the developers have.
  21. Adding more people back in to the game with guns certainly makes it harder. If they do not have multiple use weapons then they are almost completely useless and just prolong the game. A single use weapon would encourage players to reenter the game and hide, or just escape back out the door. If the cop being caught eliminates the escape route then I would be extremely pissed if anyone who came back as a cop went anywhere near Jason. There is an escape route, and they jeopardize it for everyone in the game by not hiding in the woods until the route has been used. The only way to make it viable would be to give them multi-use weapons. This in and of itself breaks game balance and makes it much harder for Jason as you would simply shoot Jason every time you could. Even if the shots had a cooldown timer, it would either be used every time it was off cool down, or use once and now we are back to jeopardizing the escape route again if the cop doesn't run and hide. If the cops show, you would have to increase the timer, as now there are multiple objectives being added to the game. You would have to kill the cops, that would become the priority if the escape route is cut off. Also, this ensures that Jason would morph to the cop spot immediately and camp out until the cops arrive. This would change the entire way the game is played as it no longer has any value to being anywhere near the phone box for Jason. He would multi-trap the cars and let you call the cops, since the best thing to do would be to let you call the cops. He can both increase his kill count and eliminate the police by locking down the cars and waiting for the police to arrive. This is especially deadly if he is in stalk mode at that point. This also serves to increase the area of control of the counselors, who can now project control over an entire space with as you put it multiple cops and Tommy spawn. They could effectively control the a quarter or so of the map. This also discourages Jason from killing too many people as he has to meta the value of providing stronger counselors with weapons against taking out people. On the flip side of the coin, a Jason may see the police as the only target to control and ignore the cars, as he will not want multiple respawns. If the Jason decides he has to at all costs lock down the phone, you would see all traps at the phone including inside the hous in fron of the phone always. This change makes the phone either the most important thing in the game or the least depending on mindset. Either way, this idea shrinks the map for everyone involved, adds more power to the counselor's arsenal, and eliminates some playstyles. I see this change as altering the game too greatly without either solving a problem that exists or adding anything of real value, as the cops already serve as a deterrent for Jason getting too close to the escape spot.
  22. I am around an 4:1 death to live ratio. Hard to track exactly because my death numbers include Tommy deaths. Also, like @ZooMalfunction in the last 3 weeks or so, I have switched to maining Kenny and doing everything I can to help others escape. I am often standing in the dust as the cars pull out, or running a face block on Jason at the fuse house, either before or after the cops are called. I find this playstyle enjoyable, as I was dying a lot anyway, so why not be as useful as possible. I start with spray a map and a walkie, so I jump in to the fray pretty quickly. I am often Jason's consolation prize. When I am the last one I will often run in circles until Jason arrives and then run straight at him and get a whack in before he kills me.
  23. Definitelynotjason

    Starting Sessions?

    Hello there! So I have noticed that it has been taking longer to find games. This is likely to do with the lack of players. What happens after a minute or so is that the system will set you up in your own room. This will likely populate right away with one or two players, and then you might have to wait for a minute or so for the room to fill up. This, as I say is likely do to the lack of players. You may also be experiencing a rare issue that happens with dedicated servers that no one talks about. That is, you may find yourself being thrown on to a server in Oceania or Asia or Europe or North America if you are in any of those other places. You can tell you are far away from the server if your ping time is red. Many people will bail imediately in that case and you will find yourself in an empty room that no one wanted to be in. Again, it will take a few minutes to repopulate. This happens very very rarely though. The vast majority of the time you will be within the go zone of ping times, even if you are playing with people in Russia or Asia, or North America if you are in one of those other places. I often get in to matches with Russians and Asian players, despite being in Canada... which I guess is close to Russia if you go over the top of the world. Anyway, I am always in those kind of matches with little to no ping issues that go above 150 or so. In the end, lack of players is hitting PC pretty hard. @Tattooey To be honest, I don't think physical release is going to help. I am not sure they are even releasing physical for PC. Everything I have seen is promoting xbox and ps4 packaging. I am sure there are some backers getting physical copies. Physical copies are not a major thing in the pc world, unless you are talking about special edition packaging. A disk is rarely something pc players bother with. With broadband, there is very little difference between digital and disk installation, and you have to go through the update process anyway. I have never purchased a piece of software hard copy that didn't require an immediate update after you installed it. So, short of getting the super deluxe collecters metal box of awesome, there is not much market for hard copy on pc. Of course, having said all of that, if there is new content released around or at the same time, we will likely see a small resurgence. This last patch did nothing to get our player base back. There was a small 200 or so bump on patch day, and then anouther massive drop off of about 500 online at a time users the next day or two. They did not return for the hotfix.
  24. Definitelynotjason

    TK Kill Count

    Massive amounts of game breaking bugs. Delays in content and patches. Matchmaking being broken. Team Killing. Look at the chart. The game was hemorrhaging players during the height of team kill trolling. The starting weekend when no one could play. The lack of single player. A tone def marketing and promotion department. Burn factor on a niche market. The Dingus bans and ban happy days. Go ahead and look at the stats regarding trophies. Nearly half of the people who own the game on steam, a third on xbox and a quarter on ps4 never played the game. How can you tell? They were never killed by Jason. That is why a game has nearly died, not because you can't shoot your team mates.
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