ikarikh

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Everything posted by ikarikh

  1. The entire point being made here is that EVERY and i mean EVERY game in existence has bugs and glitches that are unintended by the devs and get EXPLOITED by gamers. They become part of the meta. Some are game breaking. These usually get fixed. Others are unintended but become an accepted part of the game. Hell, combos in fighting games started out as an unintended glitch which then became the meta and further games were built with combos in mind. This is the reality of video games. Glitches that create completely unfair and unwinnable situations like out of bounds and roof glitching deserve to be banned. Exploits that DON'T create unwinnable situations DO NOT deserve bans. If Jason can bypass traps and block 90% of attacks and Counselors can bypass traps and not alert Jason, both are on EVEN grounds to increase odds in their favor. When BOTH sides can do this shit, it's not unfair. If you don't want people doing them, patch them out. Yes, it takes time to patch a game. But don't ban people for utilizing shit in their favor that DOESN'T break the game. Again, you can be biased as hell and keep claiming having an extra pocket knife by body blocking a trap is game breaking. But then SO is Jason blocking firecrackers, flares, traps etc. So how is it game breaking when BOTH sides can do this shit? NEITHER creates an unwinnable situation. If it's unintended. Remove it with a patch when you can. But cherry picking how to play and banning anyone for not playing how you like while you actively allow certain exploits but say no to others is a recipe for disaster. This game has SO much negative press already. Do you really want to create more? Ban clear cheaters who break the game and make it impossible to kill them. The rest is fair game until a patch removes the exploit. If you don't PERSONALLY like this or that in your game, create a private lobby or make it clear when you're hosting a public lobby you will kick anyone who does this or that. It's no diff than team killers. No one forces you to play with them. And you don't get to ban them just cause you don't like it. I don't team kill or use car blocking exploits etc. But i don't think anyone deserves to be BANNED over it either. I just don't play with people like that. It's that simple. Don't let your personal OPINION blind you into acting like it should be law of the land. You don't expel everyone who does anything wrong from school. You save expulsion for extreme cases. So don't throw down an overreacting ban hammer onto any tiny little thing you don't like. That's a recipe for disaster. Tl;dr - Let the devs decide what is and isn't allowed via patching out shit that's unintended. Save BANS only for EXTREME cases like out of bounds, roof glitching etc that create unwinnable situations.
  2. Two things: 1) If it's not intended. Patch it out. Don't ban people for using shit your game allows you to do that doesn't even create an unwinnable situation. 2) If you can't speak for the devs, why are you clarifying for them what is and isn't bannable? Also, keep in mind nothing in my post is meant antagonistically. I'm merely making a point.
  3. Some of this is silly. Body blocking is ok for the car to prevent Jason from grabbing a counselor but not for the phone to prevent a trap from getting you? That's like saying blocking a melee attack as Jason is ok but blocking a flare is griefing. Roof glitch is griefing and creates an unfair and unwinnable situation. Bypassing a trap to call cops is not griefing. It doesn't create an unwinnable situation anymore than someone using a pocket knife to disable the trap and repair phone would. Every game has exploits. Resident Evil 5 let you use the fact you could quick swap weapons with the dpad to aim with your handgun and quick swap to a rocket launcher and instant fire it without going into the very long first person scope animation. Every single player used that exploit even in the Team Death match Versus mode. It didn't break the game in any way shape or form since both teams could use it. Jason can Shift over traps and walk through them by Blocking. Counselors can body block a trap to bypass it. Both are on even grounds and neither being able to bypass a trap in either situation creates an unwinnable or even unfair situation by any stretch. Exploits that clearly create unfair and unwinnable situations are one thing. But banning people for body blocking a trap that in no way even affects the game any differently than using a pocket knife while saying it's ok to body block a car is just really illogical. If blocking a flare or trap as Jason or body blocking one as a counselor is not what you guys intended, patch it out. Don't ban people for utilizing stuff that you allowed and doesnt adversely affect the game. Or someone parking a car so Jason can't get to the phone while its repaired. Mind you i've yet to even see that one done, but how is that bannable? The amount of work needed to get the car going in the first place and get it to the phone house, all of which Jason has ample time to prevent. And then the end result is what? Cops get called. Ok? And? Does cops getting called in any other normal match create an unwinnable situation for Jason? So what's the issue here? You're ok with counselors body blocking Jason from pulling someone out of a car or using firecrackers to prevent him from doing it but take issue with people preventing him from getting to the phone box? Counselors already have to find a fuse, contend with multiple traps, not fail repair mini game and then sit on the phone uninterrupted for a set time to get cops called. At ANY point during all of that, all Jason needs to do is Morph there and press X on the Phone box to stop it. And yet you're banning people for trying to prevent Jason from being able to do that while totally ok with them doing it with the car? When you start BANNING people for playing in ways you cherry picked out, you create a terrible downward spiral where you're dictating how people are allowed to play and placing the blame on them instead of fixing the issues yourself. Again, roof glitchers, out of bounds glitchers etc are clearly griefing. Someone getting someone to stand next to a trap so they can repair a box to call cops is not griefing. And if you use that definition of griefing as your defense then near EVERYTHING on the game is griefing since 90% of the player base bitches and moans about EVERYTHING you do. By that logic you need to ban players for exploiting Thick Skin and Med perks and tight corners to run Jason in circles aroud the large dining table Cabin and jump through broken windows of a large cabinrepeatedly 10+ to avoid him and waste his time. Or ban players that use crouch and interact prompts to avoid slashes/grabs respectively. Or ban players that use Combat Stance to break down doors in half the time AND avoid stuns thus making the actual door break down prompt COMPLETELY useless. Or ban players that use combat stance block to avoid hits while STILL attacking players and walk through firecrackers, traps and flares. Point is, if you don't want people to do something, don't allow your game to allow them to do it. Patch it out. Don't ban people for utilizing shit the game allows them to that DOESN'T create an unwinnable/unfair situation. Bypassing traps to call cops changes nothing for Jason that the same situation with a pocket knife would have. Shifting or blocking flares, traps, firecrackers etc doesnt stop counselors from juking Jason and avoiding him. Don't cherry pick exploits and say it's ok to exploit this but not that. When you ban people for shit like that, you're being unfair to them. Every single game ever has exploitable mechanics that are part of every high level players advanced tech. When devs don't want that exploit used they PATCH IT OUT and the meta adapts. Unless someone is clearly cheating like roof/out of bounds, the exploits you mentioned are actually LESS problematic and "griefing" than team killing. And you allow team killing which is the DEFINITION of griefing.
  4. Body blocking traps or stepping over the driver seat trap by angling your X prompt to open the door are examples of normal exploits in a game. EVERY game has them and they're not game breaking. Roof glitching is game breaking because it creates an impossible to lose scenario and is easy as hell to do. Exploiting the angle of a interaction prompt and the fact it activates an animation that disregards the trap isn't anything special. Resident Evil for example has allowed you invincible frames whenever you use a ladder, open a door etc too. People exploit the hell out of that as well. Even on Versus mode on Resident Evil 5, you could exploit the quick swap weapon mechanic to instantly fire a rocket launcher without needing to go into the long aiming animation of it with its first person scope. This simply became the meta of Versus to quickfire your rockets. And it wasn't game breaking because it only gave you one kill. And last place got double points for kills, so it was super easy to make a comeback that dying to a quick shot rocket didn't matter. The same thing happened with interactive items. People exploited ammo drops to pick them up right as a rocket flew at them to get the invincible frames and avoid the rocket. This simply became the meta of Versus. There is not a game in existsnce that doesn't have exploitable mechanics. I don't think people need to jump to call for nerfs and fixes on every tiny thing in the game because it'll be impossible to get rid of every possible exploit in a game. Fixing one could easily cause another. Learn the meta and adapt. Focus your nerfs on actual game breaking shit like roof glitching or out of bounds glitchers etc. Like they did. Because i promise you even if they nerf this and that, the meta will find something else to exploit. You simply cannot get rid of every exploit. And exploits can actually help the game by providing counters to shit that is otherwise hard to counter. Like body blocking traps is a counter to trap stacking that so many people whine about. Which is the silliest part. They whine Jason can exploit traps to triple stack then but don't realize they can exploit hit detection to body block a trap from triggering on them and bypass the trap altogether. If both sides can exploit something in their favor, it's not unfair or unbalanced.
  5. The only thing that's broken and unfair in this game is Jason's grab range. Grabbing and pulling someone from 20 feet away is BS. In a lot of cases it's lag, but even as the host it happens and it's silly. Outside of that though, as a high level player, there is nothing that is impossible for me to counter or deal with as a Counselor or Jason. The main problem stems from most people having a very narrow focus and thus only seeing "One" way to do something and being upset if that way is taken away from them. It's why they bitch and whine about needing nerfs rather than simply do the logical thing and do something different. In OP's case (I'm not saying you were bitching and whining OP. You only asked a question. It's cool. Just using it as an example). Instead of focusing on not being able to break the fuse box, I would have gone into the house and killed the person on the phone. I ALWAYS break down the doors to the phone house when i first morph there to trap it in case i need to get the person on the phone. That or if worst case scenario, just hack and slash the body blocker on the fuse and kill person on phone after cops are called. That's 2 down. You can still get the rest before cops get there and can nab stragglers at exit when cops arrive. I've had the 4 seater, 2 seater and cops all repaired on me at the same time before which is a nightmare to deal with. I still killed 8/8 and no one survived. If people focused less on being upset that the objective or mechanic they want is fucked, and more and simply adapting and doing something else instead when it gets fucked, they'd become better players and see that there is very little that is actually "unfair" on the game.
  6. You can easily morph then shift behind a reversing car to make it crash. There is nothing impossible or unfair about it. It's already REALLY easy for a good Jason to stop the car. You don't need it easier.
  7. It's called outsmsarting your opponents. You hold the line on the car until you've either A) Knocked their health down by slicing them in blocked combat stsnce everytime they try to run up and knock you out of the way in vain until they're limping, then pick them off. Or B ) Wait until they see the car is a lost cause and scatter, then go pick them off and double back to the car and grab the straggler or two that tries to grab it while thinking you're distracted. Cops getting called isn't as big of a deal because you still have 5 min to kill them and can grab any survivors near the exit when they all run for it. Letting a 4 seater ready to go get away to stop cops is shooting yourself in the foot. Same with a 2 seater. You can go after it and stop 2 people from escaping while 4 escape, or you could let 2 go to kill 4. I had one match where they got the 4 seater going and 2 seater and phone all in a very short timeframe and really stressed me to deal with all 3 at once. But this was on Higgins so i simply forced the 4 seater to go backwards towards the bridge which blocked 2 seater from leaving and effectively shut down both cars at once because they weren't skilled enough to go offroad down at the bottom camp with the barricade. I killed them all before cops arrived. It's 100% about outthinking others and adapting on the fly to shit going on because Counselors can fuck you up pretty easily if you let them. You need to make quick decisions. And if letting 2 people escape to get the other 6 is your choice, so be it.
  8. Thick Skin + Med Kit + Char with decent Stamina. You can spend more than half the match juking Jason around the Camp. But the point being made was that in this situation, you're working as a team. So while you're distracting him and juking after killing the traps, your team is getting the car started which will trigger Jason to go after them instead of you at that point. If you're solo'ing it because no one wants to work together, find a pocket knife and disarm quietly or trigger it and run to other counselors to juke him there and get him on one of them while you run back to the objective. If no one is working with you to get shit done and are all just hiding out, there's no reason to feel bad about losing Jason on one of them. All Jason needs to do is stand in front of the driver seat door. You can stun him from now until eternity, you're still not getting in that car because he'll be blocking it. Works every time. Add in a Jason who knows how to block properly and even though you can get a stun in by double shotting him each time to free his block, he can block + stab at the same time and thus get a hit in bare minimum each time. So a group trying to stun lock Jason who's blocking the car door is eventually gonna get their health knocked down into injured status from taking hits each time. A good group of counselors is a pain yes, but so is a good Jason prepped to deal with them. Utilizing the tools given to you in a logical and intelligent way = Cheap and Tacky? Lol I guess you expect Jason to just use traps in the middle of the road or off in a random bush anyone can easily see and avoid?
  9. If Jason is camping the car, then someone triggers the phone trap and gets him to morph there as they run away and the others fix the car. His morph is on cooldown at that point. Or you can do the vice versa to get the phone going. Or if 2 seater and phone are next to each other, someone goes and starts the 2 seater and then they fix phone or 4 seater when he goes after them. The only time you're gonna be powerless to get an objective going is when ignorant players all decide to go solely for the phone or the 4 seater and all pile together in that one spot trying futilely to get it going with Jason right there. In those situations, you all deserve to die. When i see 7 other counselors piled around 4 seater all screaming on the mic about Jason, i spend my time casually running around the map searching cabins without fear and get the 2 seater, phone or boat going all by myself because Jason is gonna be focused on the group of 7 counselors in front of him rather than morph to the lone straggler. It's just being smart. If the rest of my team is too dumb to actually coordinate and listen and prefer to haphazardly have 7 people all trying to get a 4 seater car going with Jason around, that's their death wish, not mine. Hell that happened last night where i used 3 pocket knives to get 3 traps off the 2 seater and put the battery and gas in all while everyone else dicked around at the 4 seater despite my multiple attempts to tell them not to all gather there and that i had the 2 seater ready. But that's how much free time i had to find 3 pocket knives and disarm 3 traps, find and carry over and repair the battery and gas and get the keys and start the car, all unappeaded because 7 counselors wanted to swarm the 4 seater and try to stun jason and get it repaired. They all died.
  10. This has honestly become one of the most toxic communities I've ever belonged to. And I mean that as a whole of F13TG social media and the game itself, not specifically referring to the forum. The amount of drama constantly created over EVERY damn thing is so absurd. And the sheer amount of fucktards is unprecendented.
  11. Yes but they can hit you with a flare/shotgun/bat etc the second you appear if they're on point.
  12. If my role is a homicidal serial killer, I don't think morality and "honor code" are really viable arguments.... My job is to kill you and ensure no survivors. So long as I'm not glitching/cheating to accomplish that, anything and everything is fair game. And triple trapping an objective is neither glitching or cheating. And let's also look at the other side just for kicks. I main Savini Jason. That means I have 5 traps total. If i triple trap the phone, that means I only have 2 traps left for both cars/the car and the boat. I'm certainly not going to care if some crybaby in my match gets pissed because he can't easily get the phone as his escape option and has to focus on cars/boat instead. Tough shit for him. Eat the traps with med sprays and then wait til later when it's free of traps and i'm busy with the car, then go repair and call or just go repair the cars/boat or hide. You have tons of options to work with that I'm not going to have any sympathy for anyone upset that the ONE way they WANT to escape is made difficult for them. It's no diff than my Adam dealing with P2 Jason's who trap the fuck out of EVERYTHING. Somehow, I manage each match and get objectives done anyway, shocker
  13. If it's early game, you were likely next to phone or car when he morphed there and happened to see you run into a cabin, moving around in one or a sound blip or saw your mic notification at the top left informing him you were there.
  14. To get banned there needs to be solid proof you glitched or cheated, Ie: video evidence showing clearly things you shouldn't be able to do. Someone simply accusing you of botting or cheating cause they don't understand how the game works = lol ignore.
  15. Triple Trapping the phone is 100% legit. Phone is easiest way to get everyone to survive and once the cops are called, you can't uncall them. Triple trapping means you can't simply have Bugsy trigger a trap while Deb runs in install a fuse with AJ by the phone calling cops all before Jason can even Morph there to stop them. Triple trapping guarantees I have ample notification and time to get there and stop you. Whether you flare gun me or baseball bat me to stun me while you call anyway is on you, that's fair game. But at least I have an opportunity to try and stop you.
  16. Durability. Axe will break before Machete. So trying to unmask is more reliable with a Machete than an Axe. Axe "can" break after a single hit. Thus not "reliable" for dealing enough damage for unmasking. Machete will deal almost as much damage and last longer. And yes, Machete or Axe are the two weapons you can use to kill Jason as Tommy. Axe is a side swipe at the neck for the finish, Machete is a slice to the head exactly where he gets hit in Part 2.
  17. Sounds like the Chad had put the gas in and Tommy was trying to let Chad get in the boat since they both fixed it while you just ran up looking for a free ride. That's why he waited because he didn't want to leave the guy who put the gas in behind because you were trying to steal his seat. If that was the case then unfortunately, you were the issue, not them.
  18. Weapon Priority is always for stun, damage is useless unless you're trying to unmask Jason. So from best to worst it would be: Bat > Wrench > Pot/Pipe > Everything else If you're going for damage to unmask Jason then Machete is king followed by Axe.
  19. You have to be running. So to jump through a window you're standing in front of, push down on the left stick like a button to start the run and then immediately press action button to jump through. Works the same.
  20. Easy 8. Game is far from perfect but deserves a high score. It's extremely addicting and fun and has kept me hooked despite its issues. Once they start rolling out content updates for new maps etc, game will get even better. I pretty much exclusively play Private Matches so I haven't had to deal much with Griefers, cheaters, rage quitters etc. So it's been a much better experience. The community in quick match can't be held against Gun though. As someone who plays fighting games all the time online and games like Versus mode on Resident Evil 5, it's commonplace to have matches end prematurely or at the last minute due to rage quitting. Or in the case of Versus, also dealing with team killers or 3 friends ganging up on one single player etc. That's people in general. There's always assholes who get off on ruining the game for everyone else or people who are crybaby sore losers who can't handle a loss. That has nothing to do with Gun nor is it a singular problem to F13. That's online multiplayer games in general. But either way, I avoid that stuff by playing private matches. I've made a shit ton of friends that way that I play with daily. My friends list doubled from F13 alone. And any stragglers that enter my room from an invite from someone else and start shit get booted pretty much instantly. So it's a non-issue. Game definitely needs some improvements and more content. But for what it is, it's one of the funnest games I've played in many years. And fun factor and replayability are the most important factors for me so again, easy 8.
  21. Issue is likely a combo of influx of players for double xp weekend AND everyone spending the 13,000 cp to roll perks which saves to the server every single time. So let's say 40k players all saving their profile to the server every few seconds = Servers melting again. Not gonna lie though, as much as I defend them, this one should have been anticipated after everything else. I'm not a programmer. And if I can observe that forcing a save after every perk and then doing a double xp weekend and free CP is gonna bring in a LOT of players who are gonna spend cp all at once and thus the server is gonna have a shit ton of players constantly saving to the server every few seconds, i believe they should have been able to anticipate that as well. If the issue is something else entirely, so be it. But this is the most likely cause. Especially since it didnt start causing a problem until later afternoon when a lot more people would start getting home from school/work/etc.
  22. I still remember playing Resident Evil: Operation Raccoon City and this 7 year old on the opposing team kept screaming at us "STOP SHOOTING ME!!!!!!" And getting so butthurt that he was getting killed repeatedly. Like we were supposed to just stand there and let him kill us instead. It's hilarious when people throw tantrums and act like you're a huge asshole over the simple fact they lost in a game to you.
  23. That was never my issue. I would have happily paid $9 to help back the game and get 3 new skins per counselor if that's what they said it was. I'm a customization whore and want this game to succeed. So I have no problem with that. My issue is with them saying it was "new outfits" for each counselor while making it seem like it it was the only way to get new clothes. They then waited until AFTER the sale for them ended to tell us "Everyone" will get free recolors they can unlock. Then gave conflicting replies on social media about whether the DLC was recolors or actual new clothing. Then waited until 2 weeks before launch to actually show us what we bought and it was just 3 new colors. Everyone else got about 7-10 colors free per char, for $9 more we got 3 more. Considering Savini was $6 and was a whole new model, new kills, new music, new special effects etc and the clothing was $3 more for simple recolors done in photo shop in a day, and then to top it all off they said they had considered new outfits but that the char tropes limited what they could do because apparently a track suit is the only way to identify Vanessa as the athletic girl. All of that in total is what pissed me off because it was very shady. Had they just said they wanted $9 to help back the game and in return they'd give us exclusive colors for our chars I wouldn't have minded. They're being honest and I have no problem supporting it and getting more customization options. Like I said, i like Adam's red colors. I just think how they handled it was very shady and suspect and mislead a lot of people about what they were buying. And then gave something way better for a cheaper price while giving illogical excuses for giving recolors for more money. It came across like they knew people were gonna be pissed but they tried to play it off like it was no big deal with no regrets. I don't think they intentionally mislead anyone to screw people over. But i feel thet had grander plans at the start and then realized they couldn't actually do them and then tried to wiggle around their commitment and see if they could get around it with something else and act like it waa the plan all along to avoid a problem. Like they backed themselves into a corner and tried to find a way out. But i don't think that's totally honest and fair and that's what bugged me. So yea, it's 100% how they handled the dlc that i'm unhappy with, not the dlc itself.
  24. I think I made my personal feelings on this clothing pack MORE than known in the original thread and my feelings on it have not changed at all. The only thing I will say is that I do enjoy Adam's Red Jacket mixed with the Red Acid Jeans and red sneakers. It's a cool look. Doesn't change my feelings on how they went about the clothing pack though.
  25. Lol k. Let me put you in charge of handling an entire call center for thousands of people by yourself and see how well you do getting everything done for everyone promptly. Size of the team is a huge factor genious. Saying "GET IT DONE NOW!" Is about as useful as demanding they give you a million dollars. They're working to fix shit. Whether they're held to blame or not is irrelevant on that front. Just because you want it NOW doesn't mean they suddenly gain magic powers to snap their fingers and get it done any faster. You saying they're to blame and someone else defending them that they're not, neither stance changes how fast fixes happen. Being both arrogant and ignorant isn't helping anything at all.