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  1. 12 likes
    Here I’m going to simply illustrate the major difference between two companies to show you how bad we are getting the short end of the stick. Dead by Daylight is a very simplistic game but however there are several aspects about the game that over shadow F13. For starters to name a few 1. You cannot see the killer’s gamertag until the game ends (so people don’t recognize a player) 2. You can repeatedly play as the killer (be the killer every single game) 3. The killer is awarded with XP for rage quitting survivors (more XP for a rage quit then a kill) 4. Killers actually have their own unique powers & upgrades (each killer has his own gameplay style) 5. Killer’s & Survivors have their own ranking system, perks, & consumables (acquiring rare perks is simple) 6. You are free to leave the game as soon as you die or escape (you don’t have spectate) 7. Servers are far more stable (you never crash or dashboard) 8. There are several maps to play (New maps added monthly) 9. Several unique killers to choose (no two killers are alike) 10. New killers released monthly (3 horror movie icons released in 2 to 3 month period) 11. Patches take days to weeks to release & fix (very quick & no painful wait) 12. DLC actually stays relevant to the games atmosphere & immersion (content actual adds replay value & longevity) 13. New patches & content is given a date (ETA is given) This is a small sample of the superiority of DBD compared to F13. ————————————————————————— Now Friday the 13th 1. You see the killer’s name (in fact random killer is broken since launch) 2. The game will rarely pick you as killer (it may pick you every other game or never) 3. No XP or points given to players who leave mid kill or at any time during the game (devs have yet to make any statement on a simple fix) 4. All the Jasons are different reskins (just different weapons & strengths/weaknesses) 5. Ranking system is complete garbage (new Jasons & different colors for same clothing & getting rare perks is nearly impossible) 6. Your stuck spectating the entire game (you sacrifice all your XP if you leave while spectating) 7. Stability issues get fixed only to come back (crashing, lagging, imbalances) 8. Only 3 maps (took 5 months for 1 new poorly designed map to release which basically is nothing more then recycled cabins, trees, & textures) 9. Quite a few Jasons to choose (all are currently imbalanced & don’t add different playstyle either) 10. 1 new Jason released in 5 months (garbage stats & competing with part 7 for worse Jason) 11. Patches are delayed a month or two (patches break more then they fix & another month needs to be spent to fix one simple problem but introduce 5 more issues) 12. DLC adds no replay value or longevity (instead caters to twitch streamers & youtubers) 13. No date or estimate is given (instead “Soon” & then random release with no prior warning) ————————————————————————— Why are these issues not addressed properly?
  2. 11 likes
    We're working on making some changes to improve the preference system for both the player groups that prefer to play as Jason or the Counselors. One specific change we will be adding would be to remove the ability for 'Counselor Preference' players to be chosen as Jason.
  3. 10 likes
    He would probably say "spell my name right" :-)
  4. 9 likes
    I think Caine Hodder doesn't have an opinion about the game, maybe Kane Hodder does.
  5. 8 likes
    I still enjoy playing Jason, though the grab adjustment has made it more difficult to land grabs. To be honest, I was playing with really good players pre-patch that made Jason's life hell, so it hasn't affected it much in that regard. If I want to kick puppies, I can go to QP and do just as well I as did before. The grab reach is a bit too short. The Devs really should look at finding a happy median between what it was and what it is now. In regards to trap stacking being removed. I'm perfectly fine with that. We never should have been able to stack traps on top of each other in the first place. I know a lot of people keep talking about reverting traps or some other such nonesense, but they are really failing to see the root of the problem that the Devs NEED to fix. Why were traps multi-stacked at objectives in the first place? Because Jason players knew that traps were considered pretty much a non-issue by seasoned counselors; so them spammed them to get some real deterrence from pure volume. Why is that? Because dealing with traps is too easy. There are too many pocket knives. And WAY, WAY, WAY too many ways to heal. Each map has lots of med sprays plus counselors can CHOOSE to start with one. On top of that, they can get multi-use and enhanced healing from them. Few perks are of real use. Some fundamentally upset the balance of Counselor vs. Jason gameplay. How can it be fixed. 1. Keep the number of pockets knives on a map at 3. Tommy can keep his since he isn't guaranteed to appear in a match. 2. Keep the number of med sprays at 4. No perk to start with one. They can leave the perk to give a second use, but reduce overall healing of each med spray by 50% (essentially allow the healing to be split over two uses but not grant +100% more healing). If you want more healing, you'll have to take a perk that grants more. 3. Increase the damage of traps based on how FEW a Jason has. +Traps deals "X" amount of base damage (enough to make an un-perked counselor limp). Normal traps would deal +10% damage, - traps would deal +20% damage. I know it may seem counter-intuitive, but it gives a small buff to low trap Jason's...sure they don't have as many traps, but they bite harder if a counselor gets caught in one. Make +Traps Jason's traps harder to break free from. Make - Traps Jason's traps easier to get free from (You deal more damage, but counselors won't be caught long). **Melee hit detection needs reworked.
  6. 7 likes
    So, obviously the blue car is a 4 seater and the yellow car is a "2 seater" even though they're the exact same car. The only reason it can only hold 2 people is because there are boxes in the back seat. Realistically the counselors would just throw the boxes out and get in the back. So why not add an actual 2 seater to not only make it more realistic but also add variety. I personally like these cars Thoughts?
  7. 7 likes
    If folks poke their head out of the Friday the 13th game circles, they'll find that this game is viewed as a joke and all of us here are riding on a sinking ship. I know people hate hearing stuff like that after personal and financial investments but it's a reality. Our community is divided by those who want a real horror/Friday the 13th experience and those who want new hairstyles and clothes. I get there are people who love cosmetics and micro transaction DLC but when we backed this game did anyone really worry about hairstyles or emotes or were we investing in an authentic Friday the 13th, horror experience? The answer is obvious. The direction we're heading in is slowly poisoning the game. I believe folks will get new hairstyles and clothes but the game will likely die in the process.
  8. 7 likes
    lol "Dance emotes ruin the experience", "Dance emotes should be removed" "Dance emotes are for trolls" "I'm jealous because those counselors can dance but I can't dance"
  9. 6 likes
    Ok, I know it's a fun little emote thing, but a lot of people think it's goofy and tarnishes the brand. A lot of people think it's fun. I kinda agree with both. So why don't we put it somewhere in the middle. Maybe not so much in the Jason movies, but in horror movies in general, victims sometimes get cocky and all the times get killed for it in a comeuppance sorta way. So, if you like to have little dance parties in a cabin, then stamina will barely decrease. But, if you are close to Jason and you start to dance, your stamina will deplete as if you were sprinting.
  10. 6 likes
    All the players who have "Never been killed by counselors, Uber skillz 8/8 Jason here" need to seriously stop playing against random server trash in Quick Play matches. Here's some advice, please find seven other friends who are just as good at the game as you are and invite them to private matches and play them regularly. I guarantee you will die on occasion as Jason. You WILL have to fight and handle multiple objectives being pressured simultaneously by seven players who ALL have mics and coordinate together, if you get demasked, you will not know they have the sweater until perhaps it's too late or you play passively and let them get cops / car situated. So many players on these forums that think they're hot shit or brag about going "godlike" as Jason in QUICK PLAY where the competition 99% of the time consists of: 1 - Random newbs who just got the game 2 - Counselors that dont work together / lone wolf / or troll 3 - People that don't have mics or speak the same language as the main lobby 4 - People that don't pick and choose counselors based TOGETHER as a team that complement each other for in-game 5 - Terrible ping connections that drops some players or players who rage quit or leave for not being Jason 6 - Players that don't know the map layouts by heart or item spawn / phone box patterns and memorization 7 - Players that don't abuse all the broken perks or top tier combination of perks for each counselor 8 - Players that don't know how to abuse trap tanking at both objective simultaneously with counselors Get over yourselves. You're not god's gift to this game and certainly will lose when playing against players just as good as you daily. You just don't get to play against amazing teams because Quick Play is terrible in that regard and this game has no Rank feature or mode for the hardcore players that want to play with other great experienced players.
  11. 6 likes
    We're looking at Jason Part 7 and considering possible changes and/or tweaks that can be made on him. There is nothing set in stone and we're still in discussions about it, but I'll be sure to take in all of your suggestions.
  12. 6 likes
  13. 6 likes
    I paid for the game too, you find it fun to dance, I find it fun to shoot people who dance and troll at the exit.
  14. 5 likes
  15. 5 likes
    I'm 101 and am still undefeated as Jason as well; only a few have tried to kill me but they failed. Here's some tips: Combat stance. If there's more than 1 counsellor attacking you, use combat stance and block. Jason attacks faster than counsellors do and he can follow up with a faster counter attack if someone hits him with a weapon. You can also toggle combat stance on to keep facing your opponents and walk backwards whilst blocking. If they swing at you, you can block or sidestep it. Throwing knives. If gangs of counsellors are on you, use shift and get a bit of distance. They get confident when they're all grouped up together, so throw knives at them to whittle down health and spray reserves. Play sneaky. If you feel you're taking too many hits, get away from the counsellors and use stalk. Stalk is an excellent ability, and it will allow you to take out a few counsellors without any warning given to them. Basically (in-case you're unaware), stalk will remove chase music, footstep sounds and VHS video effects. Counsellors won't be able to tell you're shifting or are nearby unless they can actually see you. Bring in Tommy Jarvis. This one can be a little bit risky, but it can remove Tommy from the equation completely. Use tip #3 to kill 2 counsellors who are separated from the group. This will trigger Tommy to spawn if he has been called. As soon as you see he is in play, attempt to intercept him early. Make sure you still have your mask on if you go after Tommy rather than the sweater wearer. Remove the sweater wearer from the equation. Do anything you can; use up all your throwing knives, use traps and all your abilities and stop the sweater wearer early. When a counsellor enters the shack who doesn't have your mask in their inventory, you get an audio cue. It is Pamela saying "They're back Jason, don't let them find me!". That is your cue to morph back to your shack immediately, DON'T let the sweater wearer escape. Trap them using the environment if you can, but they mustn't get away with the sweater.
  16. 5 likes
    It used to be. Now it's rabbits and sexy cops beating Jason up with frying pans and dancing over his body. That's why people are pissed off. I'm glad you enjoy the atmosphere, but it used to be 10x better when Jason was actually effective, and before all the ridiculous DLC. Every update takes the game further and further away from authenticity and into cash-grab, pandering, lowest denominator bullshit.
  17. 5 likes
    The main difference for me between the two will always be that Survivors can make the killers look like a joke. Now granted with the last F13 update people are less afraid of Jason and can literally run circles around him, but that wasnt always the case. To me F13 always seemed to be the one asymmetrical multiplayer game that made the individual feel powerful instead of trying to work on "balance" since "you play more as the team". Ive tried many horror games that take the asymmetrical route as well as Evolve and DbD and so on but this was the game that stood out as having it feel right. The other problem with DbD IMHO is the fact that theres only 1 way to win/type of objective and there not variety in Killers killing people (Excluding Moris because theyre add-ons) Also the 3 horror icons werent release in a month. The period between The Shape aka Myers, and Leatherface was much longer than that. You seem to come off a lil too bias but we all have our own bias.
  18. 5 likes
    Back in June, I posted about the large issue of Lack of Host Migration or Dedicated servers.that was 4 months ago, and still....Nothing has happened. You have fixed SO much of the game, A game that is fine, A game that is well build and designed. With no confusion about "You're gunna die most of the time, but its still fun to try and live." But whats the point when you wait 10 mins to get in to a match, then the hose dies and rage quits SCREWING everyone else. This is the NUMBER ONE issue with the game for me, I don't speak for others. But I know others have the same issue with it. I play on PS4, well Played. I Quit and haven't played it since 1 month after launch. And the reasons above is why. I wait 10 to 15 mins to GET in to a match, then I get in to the match and 7 out of 10 the host leaves and I get nothing, I am level 7. I escaped 5 times, and it didn't count, I got to play Jason once, I killed the Host, They left and the game ended. I am at the point where I want a Refund for my game. Its been 4 months and all's we get is "We're working on it." This, Is not exceptable for me. I bought a game and I cant even play it because of YOUR issues. IF this reflects on how you do things, How you design and how you set things up, I wont be buying games from your company anymore. Just like Hello Games did. I had such high hopes for this game. I dont understand what the Delay is in fixing this issue, You fixed so many other things, Why not this one? Heck, you have time to make new Skins for people, new Jason skins. But yet you cant fix the Host leaving issue? Shows where your priority's really are. Now, I know there are those of you that will say "Good bye" or "No loss to the game" And you're right, Its not. But remember. People spent REAL money on this game to play and cause of this issue, its hard to play and not very fun.
  19. 5 likes
    Best players I've played with? In terms of skill. @lHeartBreakerl @Risinggrave @AldermachXI @GhostWolfViking @Tattooey Forgot @TheHansonGoons Lots of others out there who are just genuinely good folks.
  20. 5 likes
    Rationality is a fairly new thing for you. You've only had it for about 3 years, so you have more time to go. And you got one more year before you can start truly practicing adulthood. You all still see things like children. " Mom and dad are taking away the fun :'( " Surface-level for life, I guess. Your depth of understanding is too shallow to get it.
  21. 5 likes
    And if we are in a private match, you can be "damn sure" i'm shooting you too, for wasting peoples time, I don't discriminate.
  22. 5 likes
    I am not sure what your gripes are as you did not offer any insight except for the fact you are angry. however I will say this. a new game mode, and single player are on the way. you received 1 Jason, 1 Jason Skin, 2 new counselors, 1 new map and 3 smaller maps variants all for the cost of nothing. Dedicated servers are coming online to consoles in the near future and there is more DLC on the way. So I am not sure what you feel you have not received was it 2 optional clothing packs and a premium kill pack for the combined price of $7. Don't know what would actually make you happy. I've helped fund this game as well. Never second guessed my support and I love the game. But you are entitled to your opinion.
  23. 4 likes
    Does anyone have any favorite full length(not gifs or highlights) matches you consider some of your favorites? There's a few YouTubers whom I love their play style and can put on some exciting matches. Here's my favorite from Stoiker Kalei. He calls it "The Battle of Packanack"...and it fits:
  24. 4 likes
    the same old weapons make the game really boring and would love to see some new weapons like kitchen knife, cross bow,spear gun,chainsaw,nunchucks ,pitch fork, all sorts of items.
  25. 4 likes
    Dead by Daylight has one epic flaw that keeps me from playing it. The so called killers don't kill anyone. The killers hang them on The Entity's hook and The Entity kills them and draws them up into the sky. That is the one perfect reason why Friday the 13th is the game I play. I want to do the killing. In Dead by Daylight your the killer's helper. Not the killer.
  26. 4 likes
    To add to @Tattooey's comments on DLC, and more particularly paid DLC, since I own both games: Dead by Daylight - A+ Michael Myers / Laurie Strode Leatherface Freddy Krueger / Quentin Friday the 13th - F Spring Break Clothes Halloween Costumes, including Goku, a bunny, princess dress, etc. 3 Grab Kills for Part IV Jason This doesn't include free DLC, which also favours Dead by Daylight. I paid 9 dollars for a clothing pack of recolours on Backerkit also- $9 dollars. It was a rip-off. You don't have to like Dead by Daylight to see it's actually catering to horror fans, instead of pandering to streamers and a small vocal group of cosmetic fanatics.
  27. 4 likes
    That's why this game NEEDS single player.
  28. 4 likes
    When the last road map item is released, I'll cue this up to play during my matches: Edit: No YOU'RE crying. I'm just rubbing my eyes
  29. 4 likes
    it would really suck if they stop supporting the game after the the roadmap was done, just because we don't have very many of the Camp counselors from the movies, and I don't think they will be able to add them all before the roadmap is up, I really hope they continue to make content for the game even if we have to pay for it, I have no issue with that
  30. 4 likes
    hell yeah. i was NEVER a mic player before this game came out and still tend to only use it for vital info in QP, if i even use it at all. i've meet enough cool players since this game's launch that i actually invested in a decent mic. my wife still says at least once a week "it's so cute watching you play with your internet friends." my oldest is 10 and he plays this game, too. he gets super excited when@BoxingRouge is in a match. last week i was playing with him and when my kid saw he was jason he just said "dad. you're dead."
  31. 4 likes
    I did not clearly specify on players that are not really good at playing Jason, most players that I play against know what they are doing and have experience at playing with him. I do think that a player not that experience or not good at playing the killer should be able to kill 2 to 3 people while on the other side experienced players that know how to play him, it should be extremely hard to survive against and for the most part 2 to 3 people surviving/escaping means that they had to put in hard work and use some skill in order to do so. I recall a few updates ago, where Jason's stun time was finally reduced for the first time and "thick skin" no longer effected trap damage. It was honestly a breath of fresh air and made the game more challenging and enjoyable because it made fighting Jason a suicide mission and you had to think differently and be equipped properly to by pass multiple traps. Jason being given traps was added into the game after the beta feedback for a reason, along with the fuse to add that extra step to calling the police because that was always getting done within the first five minutes of the rounds once people started getting used to the game. In my personal opinion Jason should still be able to stack his traps and be able to do whatever the hell he wants to do with them. On the other hand I am fine with the trap nerf IF they revert it back so 'thick skin' no longer effects trap damage once again. I don't give a shit about luck, you tank a trap with any counselor(even Tommy) you SHOULD be crippled and forced to use a healing spray, period. In it's current state the only other option that I find would make any sense is to completely remove the pocket knives from the game beside the one that Tommy spawns with. At this rate you have zero reason to expend a pocket knife on a trap, thus leaving Jason in a situations where he can't truly maintain multiple objectives properly along with his broken hit detection for melee swings and clumsy grab(which proves that the force grab was indeed needed to make him a real threat) with almost everybody still holding onto a pocket knife because of the trap nerf and that clearly makes the counselors overpowered with this current build. So 7 overpowered counselors(especially when grouped together) against 1 weak ass so called killer that can't properly connect with his weapon nor grab counselors who are limping or jogging within five feet of him sorta like mocking him. That sounds like a fun game, right? I see a lot of people wanting to kill Jason in this current state which is sad and I didn't even mention the fact that it often times only takes two to three hits to knock his mask off... what a joke! It should at least take 15 to 20 hits before that mask comes off. Jason NEEDS to be feared and a force for this game to work as intended, your first instinct when he shows up shouldn't be "Meh! It's Jason. Oh! Well!" it should be "Ah! Fuck! Why me? I don't want to die." followed by using your head to get away from him and running for your life. I see balance between counselors and Jason being talked about a lot, which is probably one of the many reason we have what we have right now because they are trying to please both sides or possibly leaning towards the wrong side. It's already 7v1 this game should NOT be balanced nor even close. The tide needs to be heavily shifted in Jason's favor for the sake of the games longevity and it NEEDS to stay that way. Simply put in it's previous state the game was clearly at it's best and most enjoyable, it was a challenge to complete objectives with teamwork and was an even bigger challenge to survive on your own and now it's clearly at it's worst and ALOT of people are only playing because they enjoy playing with the people that they play with and friends made because of this game and are hoping for the best but that will only last so long before most start giving up, if they haven't already. I really love what this game is/was suppose to be and want it to continue to succeed for a long time and I know a lot of people do agree with most of what I have said while others won't like it at all and feel differently about it but that is fine because we all have different opinions on the matter and I genuinely believe that most are meant and geared towards improving the game for the right reason not wrong.
  32. 4 likes
    I think the whole emotes system is stupid. Totally useless.
  33. 4 likes
    Uh...yea! Ever watch Dancing With the Stars? Let's all try to remember what game we're playing. Yes, the movies are fun and cheesy, but not like this. You guys wanna turn this into some kind of Zac Efron type of shit. Having fun in a Friday the 13th movie always had its deadly consequences. It's part of the stereotype of all slasher movies. And I don't give 2 flying figs about how other games are designed. No one went to see Friday the 13ths for the counselors, unless it was when they took thier tops off or got killed. End of discussion!!!!
  34. 4 likes
    I still get 8/8 regularly, which is far better than most, and likely you I'd wager. The issue is barely anyone else does. I like a challenge as a counselor and want Jason to be scary again. You evidently enjoy a game dumbed down to the level of a child. Anyway, I love this insincere bullshit telling people to 'adapt' from people who cried to get counselor buffs, then all of a sudden try to decry complaining as illegitimate now they have what they want. Hypocrites like you arguing in bad faith should just be ignored.
  35. 4 likes
    I paid for Jason yet they have limited him. You can deal with emotes going away at a certain fear level.
  36. 4 likes
    I have both. I play both. I enjoy both. I’m sick of people comparing the 2. They are completely different games. Stop comparing them. Have fun.
  37. 4 likes
    Wel, first of all: - Jason was able bo break windows from every side without having to go into combat stance, he could do damage to counsellors while they were climbing through windows with the broken glass and his weapon. This was great and helped realism, also was just like in the movies. After one patch windows were unbreakable unless you press E to destroy them. Now you cannot destroy windows without combat stance and without being pulled too close to a windows - this creates an opportunity for counsellors to stun you every time from inside of a cabin. It's cheap. Furthermore while counsellors are climbing inside a cabin through a windows there is a brief period that you cannot go close enough - Jason is blocked by an invisible bubble and you cannot deal damage to a counsellor. They are abusing windows right now like crazy. - It was not so easy to take Jason's mask off before these terrible patches. Now all you have to do is to stun Jason with a group and deal damage at the same time. Mask will just fly off in seconds. It's so easy to kill Jason now. - You cannot put multiple traps on 1 objective anymore, since the traps do not stack anymore. I don't mind this change, but it did not bother me at all to be honest. I'm fine with the change as I was fine before when Jason could stack traps. However limiting trap stacking changes gameplay and takes away you ability to decide where and how many traps would you like to put. - Combat stancing doors was way better. It makes sense - you hit something - it breaks. Before the patches you could break doors in CS or by holding E. Most people were doing CS because it was faster. You can still do it but they limited the area doors react to your hits so CS does not always work. You can hear your weapon hit something but the doors won't break. - You could attack instantly after blocking - it was prime example of fluid controls, now you can't. - After counsellor breaks free by using a pocket knife the camera is sometimes zoomed to Jason's face and you have to swing your weapon to change the view angle. This is annoying as hell. It was not like that before the patch. It only confuses you and gives counsellor more time to escape. - Grab nerf was poorly implemented. Now there is no point in buying KILL PACKS or doing any enviromental kills since most Jasons are slashing now. This game should never promote slashing - they should rework their grab nerf and make grab duration much longer so that people playing Jason could have some fun and try to do enviromental kills instead of "head punch" and "choke" all the time, because the time of the grab is so limited on some counsellors. - Recent patches made the performance of this game terrible. Constant fps drops do not serve well when you drive a car or using shift as Jason. - There is so many bugs in this game most of them affect only Jason players: a) being unable to grab throwing knives, b)being unable to do an enviromental kills, because Jason is blocked by something, c) being unable to perform a kill on uneven ground, d) being unable to do anything unless someone hits you, e) being unable to do anything unless you go to the lake, f) being unable to kill a grabbed cunsellor unless you take him/her to a lake or someone hits you, g) and many many more annoying bugs :/
  38. 4 likes
    Well for me, i only got to play jason once before the patch so i cant compare, but i genuinely hate playing jason with a passion. I've tried slashing councilors because every fucker seems to have a pocket knife when i grab them, but slashing misses 9/10 . Coming out of shift, i still cant get close enough to grab or slash. They line up to hit me with weapons - block does absolutely fuck all. On the other hand playing as a councilor is great, easy to escape, few pocket knifes as a get out of jail card, laughing all the way to the escape exit.
  39. 4 likes
    I just mute myself and anyone with a mic in quick play. I'd rather lone wolf it than listen to any bullshit. I'm a level 101 myself with the understanding that I will never be a "pro" at this game. I've come to accept that I'm just not good at gaming and I'm ok with that. But, put an engine in front of me and I'll rebuild it for you. That's probably a better trait to have anyway. I start to think that I'm actually pretty good at this game when I do quick plays, then I join a private match with people like @BoxingRouge and @pioneer67fkd and @Vaderspupil and @malloymk and @Bewitched and @j03audette and others and they prove just how mediocre I actually am. But, I at least have fun with that group. Point is, don't let the levels fool you. Sounds like this guy probably got there by baiting others to Jason while he escapes. I'd mute someone like that.
  40. 3 likes
  41. 3 likes
  42. 3 likes
    Couldn’t possibly agree more. If it weren’t for the fact that I’ve been a lifelong fan of the F13 franchise, I would have abandoned this colossal turd a long time ago. I hope that if there ever is another game Sean S. Cunningham will give the license to a developer that actually knows how to make a game. And I pray that these hacks never get their hands on another horror franchise. Besides this game, Gun Media and Illfonic will never see a cent from me again.
  43. 3 likes
    How are you catering horrorfans if survivors constantly taunt the murders in DBD? that´s like the opposite of horror. Also can poeple who love dbd so much that they want f13 to be like it pls go and play dbd. Comparing the dlc´s and listing the murders is also a bit like apples and oranges.
  44. 3 likes
    Dude I literally made the title that & saved the thread then instantly changed it because I figured I would be banned for the title or issued a warning.
  45. 3 likes
    That, or they could just add hair customization.
  46. 3 likes
  47. 3 likes
    ....Emotes don't matter tho. This is not a case of 'who cares' about the game. This is a case of Jason players getting angry at players using emotes. From mt experience.. Id rather them fix other things.. Then worry about nothing.
  48. 3 likes
    I paid for the game. Why would people whining to nerf Jason limit my use of him? Also, if emotes can be introduced, yet have a detrimental effect on my enjoyment of the game, then it's no different than a new mechanic be introduced that has a detrimental effect on your childish emotes. Fear as a mechanic should be made more important to limit obnoxious play. You're still free to dance like an idiot or loop a table. However, doing so in the presence of a 7ft tall serial killer it should either make your character terrified, or boost Jason's Rage meter, as would happen in reality.
  49. 3 likes
    There was some good accomplished from the patch though. Tommy Jarvis was in need of help. His voice over lines made it apparent he wanted to escape the place, despite the fact that in the movie he was hunting Jason down. Furthermore, people are rewarded for helping others when playing as Tommy, which helps cement what his originally intended role was for. Jason was able to use the force to grab people from over 10+ feet away, and people who complained he needed that in order to be successful only highlights more underlining issues regarding Jason: his dependance on the Shift-Grab combo to reliably execute counselors. From what I've seen the community is torn on this one, but it's not hard to believe that Gun Media/IllFonic will likely make more tweaks on the grab mechanic in the next patch considering how heated that debate has become. Finally, Item Marking. In a world where trolls didn't exist, this mechanic wouldn't be necessary. But, well, do I need to go on about this one? Some bad, some good, but in the end of the day I believe this patch wasn't as terrible as people make it out to be. The devs will listen, and likely include new Jason buffs in the near future. That's pretty much how the patches have been as of late: they tend to shift power very quickly between the two sides. Hopefully we'll soon see a more balanced perspective, but for now we'll just have to deal with what we have now.
  50. 3 likes
    The grab range is ok if the grab zone was something like this. @[IllFonic]Courier